1
0
forked from 0ad/0ad
0ad/source/i18n/tests/precompiled.h
Ykkrosh b63bc42245 TextureManager: stopped memory leaks
wsdl: create window at expected size, and retrieve correct mouse coords
CStr: not ISerializable (=> not virtual)
Game: less excessive complaining, since the original problem seems to be
fixed
Entity: fixed evaluation order
Others: minor comments/etc

This was SVN commit r2591.
2005-08-09 21:26:40 +00:00

40 lines
955 B
C++
Executable File

#ifndef NDEBUG
#include <vector>
#include <hash_map>
#include <string>
#include <sstream>
#include <map>
/*
#include <crtdbg.h>
#define new new(_NORMAL_BLOCK ,__FILE__, __LINE__)
#define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define calloc(c, s) _calloc_dbg(c, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define realloc(p, s) _realloc_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define _expand(p, s) _expand_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define free(p) _free_dbg(p, _NORMAL_BLOCK)
*/
#endif
// Random stuff:
#define SDL_LIL_ENDIAN 1234
#define SDL_BIG_ENDIAN 4321
#define SDL_BYTE_ORDER SDL_LIL_ENDIAN
#include <cassert>
#define cassert(x) extern char cassert__##__LINE__ [x]
#define debug_warn(x) assert(0&&x)
#define debug_assert assert
#define XP_WIN
#define MSC_VERSION _MSC_VER
#define UNUSED(x)
#include "ps/Errors.h"
#include <cstdio>
#define swprintf _snwprintf