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janwas fecac5a7be # add support for streaming sounds, not just loading them entirely into memory (avoids stalls when switching music tracks)
very belated revision/integration of Heron/Kyniker's patch (thanks!)

ogg fixes: ensure file remains open by holding a shared_ptr. avoid
returning 0 (success) when bytesRead==requestedSize.

closes #100

This was SVN commit r8322.
2010-10-10 12:08:51 +00:00
..
collada warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
graphics Fix aliasing error in NVTT (fixes #605). 2010-10-08 23:34:55 +00:00
gui Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov. 2010-09-26 23:05:25 +00:00
i18n MSVC warning fixes 2010-05-25 19:12:00 +00:00
lib # add support for streaming sounds, not just loading them entirely into memory (avoids stalls when switching music tracks) 2010-10-10 12:08:51 +00:00
maths Inline common vector/matrix operations, for performance. 2010-09-24 16:54:20 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Fix serialize/deserialize API asymmetry. 2010-09-17 17:53:26 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps skip populating directories when mounting and scanning archives => reduces startup time by about half a second when archives are present. 2010-10-10 10:22:11 +00:00
renderer Fix off-by-one error (glDrawRangeElements expects the *inclusive* upper bound of indexes) 2010-10-05 15:54:04 +00:00
scripting # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
scriptinterface Cache message JS conversions, to make broadcasts faster 2010-09-17 17:49:39 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 Avoid potential integer overflow in pathfinder 2010-10-06 23:50:07 +00:00
sound add proper OGG support, a near-total rewrite of a patch by Kyniker/Heron. not yet integrated into snd_mgr. also remove the no longer used CMusicPlayer and CPlayList. 2010-08-01 10:52:12 +00:00
tools Use zipped data files and pre-converted textures in release distributions 2010-10-07 19:57:31 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. 2010-09-18 18:21:00 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00