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forked from 0ad/0ad
0ad/source/ps
Ykkrosh bdbb2bcb16 # Updated unit animation code.
Added UnitAnimation class, to act as the interface between the entity
and actor. (Currently doesn't work very well, but it does make
animations loop smoothly and sometimes kind of makes them stay
synchronised.)
Fixed corpse animation - it now plays the final frame of the death
animation before turning static.
Fixed update/interpolate timings.
Added JS function saveProfileData.
Updated ffmpeg library.

This was SVN commit r4880.
2007-02-10 03:09:52 +00:00
..
GameSetup # Updated unit animation code. 2007-02-10 03:09:52 +00:00
scripting Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
tests * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
XML # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
CConsole.cpp # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
CConsole.h Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
CLogger.cpp * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
CLogger.h # housekeeping 2007-02-01 01:34:17 +00:00
ConfigDB.cpp # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
ConfigDB.h # housekeeping 2006-07-20 14:37:58 +00:00
CStr.cpp # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
CStr.h # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
CVFSFile.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
CVFSFile.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
DllLoader.cpp # Optimisations for Linux 2007-01-26 18:26:45 +00:00
DllLoader.h # Optimisations for Linux 2007-01-26 18:26:45 +00:00
Errors.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Errors.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
FilePacker.cpp # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
FilePacker.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
FileUnpacker.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
FileUnpacker.h # Updated unit animation code. 2007-02-10 03:09:52 +00:00
Font.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Font.h Removed some header files from header files. 2007-01-13 22:44:42 +00:00
Game.cpp # housekeeping 2007-02-01 01:34:17 +00:00
Game.h # housekeeping 2007-02-01 01:34:17 +00:00
GameAttributes.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
GameAttributes.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
GameRecord.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameRecord.h # housekeeping 2006-07-20 14:37:58 +00:00
Globals.cpp # sweng 2006-08-26 21:52:18 +00:00
Globals.h # sweng 2006-08-26 21:52:18 +00:00
Hotkey.cpp Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
Hotkey.h Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
i18n.cpp FILE_WRITE_TO_MOD is now FILE_WRITE_TO_TARGET 2006-05-17 14:48:18 +00:00
i18n.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Interact.cpp # Added initial play-testing support in the scenario editor. 2007-01-17 03:25:20 +00:00
Interact.h # Fixes for GCC 2006-11-29 23:37:10 +00:00
KeyName.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Loader.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
Loader.h # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
LoaderThunks.h # housekeeping 2007-02-01 01:34:17 +00:00
Overlay.cpp Cleanup: Remove unused COverlay class 2006-09-24 12:06:36 +00:00
Overlay.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Parser.cpp # boatload of fixes to get self-tests to compile+mostly run 2006-06-08 19:03:43 +00:00
Parser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Player.cpp # Bug fixes. 2006-10-08 04:56:30 +00:00
Player.h Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
Profile.cpp # Added primitive memory-allocation counting 2007-01-21 03:33:52 +00:00
Profile.h # Added primitive memory-allocation counting 2007-01-21 03:33:52 +00:00
ProfileViewer.cpp Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC. 2006-09-30 21:36:19 +00:00
ProfileViewer.h # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
Pyrogenesis.cpp # improvements to app_hooks 2007-01-13 18:37:51 +00:00
Pyrogenesis.h # improvements to app_hooks 2007-01-13 18:37:51 +00:00
Singleton.h Singleton: removed "cunning trick", because someone pointed out that it is very undefined behaviour and is completely unnecessary nowadays 2007-01-20 14:20:31 +00:00
StringConvert.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
StringConvert.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ThreadUtil.h # housekeeping 2007-02-01 01:34:17 +00:00
UniDoubler.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
utf16string.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Util.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Util.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Vector2D.h # Some groundwork for territories. 2006-07-08 22:40:01 +00:00
VFSUtil.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
VFSUtil.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
World.cpp # Slightly tidied up string code. 2007-02-01 14:46:14 +00:00
World.h # housekeeping 2007-02-01 01:34:17 +00:00