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0ad/source/terrain/Color.h
notpete cc2b6afdac Initial revision.
This was SVN commit r96.
2003-11-25 18:34:05 +00:00

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//-----------------------------------------------------------
//
// Name: Color.h
// Last Update: 25/11/03
// Author: Rich Cross
// Contact: rich@0ad.wildfiregames.com
//
// Description: Definitions for 3 and 4 component floating
// point colors
//
//-----------------------------------------------------------
#ifndef _COLOR_H
#define _COLOR_H
#include "Vector3D.h"
#include "Vector4D.h"
typedef CVector3D RGBColor;
typedef CVector4D RGBAColor;
#endif