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forked from 0ad/0ad
0ad/source/lib/sysdep/ia32.h
janwas 9476dc4ad0 ia32: remove _ceil, mark functions as being sysdep implementations; prefix fpucw constants with IA32 to avoid conflicts
sysdep: remove round; document several functions; use ia32.h header
instead of a hack that extern-declared sysdep functions that are
implemented as macro-redirection
wsdl: add SDL_EnableKeyRepeat stub; group related functions in header
together; no longer need OS_WIN wrapper around that

This was SVN commit r3115.
2005-11-07 02:45:25 +00:00

139 lines
3.5 KiB
C
Executable File

// IA-32 (x86) specific code
// Copyright (c) 2003 Jan Wassenberg
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// Contact info:
// Jan.Wassenberg@stud.uni-karlsruhe.de
// http://www.stud.uni-karlsruhe.de/~urkt/
#ifndef IA32_H
#define IA32_H
#if !CPU_IA32
#error "including ia32.h without CPU_IA32=1"
#endif
#include "lib/types.h"
// some of these are implemented in asm, so make sure name mangling is
// disabled.
#ifdef __cplusplus
extern "C" {
#endif
// call before any of the following functions
extern void ia32_init();
//
// fast implementations of some sysdep.h functions; see documentation there
//
extern float ia32_rintf(float f);
extern double ia32_rint(double f);
extern i32 ia32_i32_from_float(float f);
extern i32 ia32_i32_from_double(double d);
extern i64 ia32_i64_from_double(double d);
extern void* ia32_memcpy(void* dst, const void* src, size_t nbytes); // asm
// FPU control word
// .. Precision Control:
#define IA32_MCW_PC 0x0300
#define IA32_PC_24 0x0000
// .. Rounding Control:
#define IA32_MCW_RC 0x0C00
#define IA32_RC_NEAR 0x0000
#define IA32_RC_DOWN 0x0400
#define IA32_RC_UP 0x0800
#define IA32_RC_CHOP 0x0C00
// .. Exception Mask:
#define IA32_MCW_EM 0x003f
#define IA32_EM_INVALID BIT(0)
#define IA32_EM_DENORMAL BIT(1)
#define IA32_EM_ZERODIVIDE BIT(2)
#define IA32_EM_OVERFLOW BIT(3)
#define IA32_EM_UNDERFLOW BIT(4)
#define IA32_EM_INEXACT BIT(5)
extern uint ia32_control87(uint new_val, uint mask); // asm
extern u64 rdtsc(void);
extern void ia32_debug_break(void);
// CPU caps (128 bits)
// do not change the order!
enum CpuCap
{
// standard (ecx) - currently only defined by Intel
SSE3 = 0+0, // Streaming SIMD Extensions 3
EST = 0+7, // Enhanced Speedstep Technology
// standard (edx)
TSC = 32+4, // TimeStamp Counter
CMOV = 32+15, // Conditional MOVe
MMX = 32+23, // MultiMedia eXtensions
SSE = 32+25, // Streaming SIMD Extensions
SSE2 = 32+26, // Streaming SIMD Extensions 2
HT = 32+28, // HyperThreading
// extended (ecx)
// extended (edx) - currently only defined by AMD
AMD_MP = 96+19, // MultiProcessing capable; reserved on AMD64
AMD_3DNOW_PRO = 96+30,
AMD_3DNOW = 96+31
};
extern bool ia32_cap(CpuCap cap);
extern void ia32_get_cpu_info(void);
extern void ia32_hook_capabilities(void);
//-----------------------------------------------------------------------------
// internal use only
// write the current execution state (e.g. all register values) into
// (Win32::CONTEXT*)pcontext (defined as void* to avoid dependency).
extern void ia32_get_current_context(void* pcontext);
extern int ia32_get_call_target(void* ret_addr, void** target);
// order in which registers are stored in regs array
// (do not change! brand string relies on this ordering)
enum IA32Regs
{
EAX,
EBX,
ECX,
EDX
};
// try to call the specified CPUID sub-function. returns true on success or
// false on failure (i.e. CPUID or the specific function not supported).
// returns eax, ebx, ecx, edx registers in above order.
extern bool ia32_cpuid(u32 func, u32* regs);
#ifdef __cplusplus
}
#endif
#endif // #ifndef IA32_H