..
tests
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
fsm.cpp
Implements ready status into gamesetup. Fixes #2447 .
2014-04-26 18:34:34 +00:00
fsm.h
Let CFsm actions override the default state transition
2011-10-27 14:10:55 +00:00
NetClient.cpp
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetClient.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetFileTransfer.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
NetFileTransfer.h
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
NetHost.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
NetHost.h
Implements ready status into gamesetup. Fixes #2447 .
2014-04-26 18:34:34 +00:00
NetMessage.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
NetMessage.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetMessages.h
Implements ready status into gamesetup. Fixes #2447 .
2014-04-26 18:34:34 +00:00
NetMessageSim.cpp
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetServer.cpp
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetServer.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetSession.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
NetSession.h
# Support rejoining multiplayer games after disconnection.
2011-10-27 16:46:48 +00:00
NetStats.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
NetStats.h
Run network server in a separate thread, to minimise latency.
2010-10-31 22:00:28 +00:00
NetTurnManager.cpp
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NetTurnManager.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
NMTCreator.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
Serialization.h
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
StringConverters.h
Provide JSON-compatible string escaping
2011-11-04 01:18:34 +00:00