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forked from 0ad/0ad
0ad/source/ps/XML/Xeromyces.h
janwas e2eb5b2610 part4: adapt codebase to changes in lib/
mostly straightforward except for CVSFile / Filesystem. moved the former
into the newly created latter component. removed VFSUtil entirely (that
functionality is available from lib/file/file_system_util.h)

Xeromyces.cpp: simplify buffer handling since smart pointers are now in
play. also use WriteBuffer instead of membuffer.

This was SVN commit r5519.
2007-12-20 20:21:45 +00:00

66 lines
1.8 KiB
C++

/*
Xeromyces file-loading interface.
Automatically creates and caches relatively
efficient binary representations of XML files.
*/
#ifndef INCLUDED_XEROMYCES
#define INCLUDED_XEROMYCES
#include "ps/Errors.h"
ERROR_GROUP(Xeromyces);
ERROR_TYPE(Xeromyces, XMLOpenFailed);
ERROR_TYPE(Xeromyces, XMLParseError);
#include "XeroXMB.h"
class CXeromyces : public XMBFile
{
friend class TestXeromyces;
public:
CXeromyces();
~CXeromyces();
// Load from an XML file (with invisible XMB caching).
PSRETURN Load(const char* filename);
// Call once when shutting down the program, to unload Xerces.
static void Terminate();
private:
// Find out write location of the XMB file corresponding to xmlFilename
static void GetXMBPath(const char* xmlFilename, const char* xmbFilename, char* xmbPath);
bool ReadXMBFile(const char* filename);
shared_ptr<u8> XMBBuffer;
static int XercesLoaded; // for once-only initialisation
};
#define _XERO_MAKE_UID2__(p,l) p ## l
#define _XERO_MAKE_UID1__(p,l) _XERO_MAKE_UID2__(p,l)
#define _XERO_CHILDREN _XERO_MAKE_UID1__(_children_, __LINE__)
#define _XERO_I _XERO_MAKE_UID1__(_i_, __LINE__)
#define XERO_ITER_EL(parent_element, child_element) \
XMBElementList _XERO_CHILDREN = parent_element.GetChildNodes(); \
XMBElement child_element (0); \
for (int _XERO_I = 0; \
_XERO_I < _XERO_CHILDREN.Count \
&& (child_element = _XERO_CHILDREN.Item(_XERO_I), 1); \
++_XERO_I)
#define XERO_ITER_ATTR(parent_element, attribute) \
XMBAttributeList _XERO_CHILDREN = parent_element.GetAttributes(); \
XMBAttribute attribute; \
for (int _XERO_I = 0; \
_XERO_I < _XERO_CHILDREN.Count \
&& (attribute = _XERO_CHILDREN.Item(_XERO_I), 1); \
++_XERO_I)
#endif // INCLUDED_XEROMYCES