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0ad/source/workspaces/required libraries.txt
2004-05-18 01:18:32 +00:00

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The codepit with all required files is accessed via SCP:
host = wildfiregames.com
port = 22
user = code
pass = ae3934hjf
$install := directory where the compiler is installed.
$lib := directory where the compiler looks for lib files;
typically = $install\lib .
$include := the same for header files (= $install\include).
$GL := directory containing OpenGL headers.
VC6: $install\GL;
VC7: $install\PlatformSDK\Include\GL.
$binaries := directory containing system\ and data\ .
TODO:
- OpenGL extensions:
download glext.h and put it in $GL .
- ZLib (v1.1.4.8751)
download zlib.zip; extract headers into $include,
lib files into $lib, and DLLs into $binaries.
If you get an error 'zlib.dll not found', rename zlib-1.dll to zlib.dll
in directory $binaries (cause of the error is unclear ATM).
- libpng (v1.2.4)
download libpng.zip; extract headers into $include,
lib files into $lib, and DLLs into $binaries.
- Xerces: [required if compiling GUI]
download xerces-c_2_3_0-win32.zip .
put xerces-c_2.lib in $lib, and xerces-c_2_3_0.dll in $binaries;
copy xerces-c_2_3_0-win32\include\* into $include .