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forked from 0ad/0ad
0ad/source/tools
Ykkrosh f0d9806b3f # Restructured GUI implementation
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)

This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
..
ape . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
archbuilder Updated archive builder a little bit more 2005-03-17 19:17:41 +00:00
atlas # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
autobuild Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML. 2007-03-16 23:32:10 +00:00
autobuild2 Add a script that I forgot to commit earlier 2009-06-20 14:57:02 +00:00
autolog/SVNLog Changes to public SVN log's HTML output format, from last weekend 2008-11-28 22:30:50 +00:00
dds Texture converter, DevIL: ABGR DDS support. 2006-03-14 21:29:19 +00:00
entgraph # Fixed some graphical and scenario editor issues. 2007-02-09 17:04:55 +00:00
fontbuilder remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
i18n Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
pmdexp . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
rmgen fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel 2008-10-18 17:58:04 +00:00
textureconv Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00