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forked from 0ad/0ad
0ad/source/ps/GameSetup
Ykkrosh fa16181e84 Fix build error in tests.
Don't call wrealpath on the value returned by GetArg0, since it breaks
the tests and changes the semantics of that function.

This was SVN commit r9427.
2011-05-04 14:40:14 +00:00
..
tests Fix build error in tests. 2011-05-04 14:40:14 +00:00
Atlas.cpp Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Fix build error in tests. 2011-05-04 14:40:14 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
Config.h Renderer simplification: Remove non-FBO shadow mode. 2011-04-06 22:08:51 +00:00
GameSetup.cpp Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
GameSetup.h Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
HWDetect.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Paths.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00