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forked from 0ad/0ad

Fix garrison flags on Seleucid buildings + clean up some actors

This was SVN commit r18321.
This commit is contained in:
sanderd17 2016-06-04 12:06:48 +00:00
parent 9a38ae6455
commit 1871213496
19 changed files with 53 additions and 31 deletions

View File

@ -21,12 +21,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -29,12 +29,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -16,8 +16,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -17,8 +17,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -21,13 +21,16 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned_1"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Seleucid_Civic_Centre">
<variant frequency="1" name="Base">
<props>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
<prop actor="props/flora/bush.xml" attachpoint="bush"/>
@ -44,8 +44,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Seleucid Barracks">
<variant frequency="100" name="Seleucid Market">
<mesh>structural/sele_market.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
@ -16,12 +16,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -16,12 +16,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Seleucid_Civic_Centre">
<variant frequency="1" name="Seleucid Tower">
<animations>
<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
</animations>
@ -21,12 +21,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -17,12 +17,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -18,8 +18,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -31,12 +31,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -16,8 +16,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -16,8 +16,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -16,8 +16,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -16,8 +16,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned"/>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -21,12 +21,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -2,7 +2,7 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Seleucid_Civic_Centre">
<variant frequency="1" name="Seleucid Wonder">
<props>
<prop actor="props/structures/decals/dirt_4x6.xml" attachpoint="root"/>
<prop actor="props/structures/seleucids/wonder_nature.xml" attachpoint="root"/>
@ -48,12 +48,15 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant name="alive" frequency="1"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>

View File

@ -20,7 +20,7 @@
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>