diff --git a/source/lib/res/graphics/ogl_tex.cpp b/source/lib/res/graphics/ogl_tex.cpp index 80c4637f70..623e330d74 100644 --- a/source/lib/res/graphics/ogl_tex.cpp +++ b/source/lib/res/graphics/ogl_tex.cpp @@ -425,7 +425,7 @@ struct OglTex u16 flags; - size_t uploaded_size; + u32 uploaded_size; }; H_TYPE_DEFINE(OglTex); @@ -870,28 +870,28 @@ struct UploadParams { GLenum fmt; GLint int_fmt; - size_t* uploaded_size; + u32* uploaded_size; }; static void upload_level(size_t level, size_t level_w, size_t level_h, const u8* RESTRICT level_data, size_t level_data_size, void* RESTRICT cbData) { const UploadParams* up = (const UploadParams*)cbData; glTexImage2D(GL_TEXTURE_2D, (GLint)level, up->int_fmt, (GLsizei)level_w, (GLsizei)level_h, 0, up->fmt, GL_UNSIGNED_BYTE, level_data); - *up->uploaded_size += level_data_size; + *up->uploaded_size += (u32)level_data_size; } static void upload_compressed_level(size_t level, size_t level_w, size_t level_h, const u8* RESTRICT level_data, size_t level_data_size, void* RESTRICT cbData) { const UploadParams* up = (const UploadParams*)cbData; pglCompressedTexImage2DARB(GL_TEXTURE_2D, (GLint)level, up->fmt, (GLsizei)level_w, (GLsizei)level_h, 0, (GLsizei)level_data_size, level_data); - *up->uploaded_size += level_data_size; + *up->uploaded_size += (u32)level_data_size; } // upload the texture in the specified (internal) format. // split out of ogl_tex_upload because it was too big. // // pre: is valid for OpenGL use; texture is bound. -static void upload_impl(Tex* t, GLenum fmt, GLint int_fmt, int levels_to_skip, size_t* uploaded_size) +static void upload_impl(Tex* t, GLenum fmt, GLint int_fmt, int levels_to_skip, u32* uploaded_size) { const GLsizei w = (GLsizei)t->w; const GLsizei h = (GLsizei)t->h;