remove test_1_run from solution, rename the other test projects.
see http://www.wildfiregames.com/forum/index.php?showtopic=11828 extern_libs.lua: add comment This was SVN commit r6147.
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@ -79,6 +79,7 @@ extern_lib_defs = {
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directx = {
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dbg_suffix = "",
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},
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-- rationale: see libraries_dir..enet/lib/rationale.txt
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enet =
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{
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add_func = function()
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@ -843,7 +843,7 @@ function setup_tests()
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get_all_test_files(source_root, src_files, hdr_files)
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package_create("test_3_gen", "cxxtestgen")
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package_create("test_gen", "cxxtestgen")
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package.files = hdr_files
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package.rootfile = source_root .. "test_root.cpp"
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package.testoptions = "--have-std"
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@ -861,9 +861,9 @@ function setup_tests()
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package.testoptions = package.testoptions .. include
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tinsert(package.buildflags, "no-manifest")
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package_create("test_2_build", "winexe")
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package_create("test", "winexe")
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links = static_lib_names
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tinsert(links, "test_3_gen")
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tinsert(links, "test_gen")
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extra_params = {
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extra_files = { "test_root.cpp", "test_setup.cpp" },
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extra_links = links,
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@ -905,10 +905,6 @@ function setup_tests()
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tinsert(package.buildflags, "use-library-dep-inputs")
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package_create("test_1_run", "run")
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tinsert(package.buildflags, "no-manifest")
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package.links = { "test_2_build" } -- This determines which project's executable to run
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end
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