#Celt hero Vercingetorix now added to the game!
This was SVN commit r4950.
This commit is contained in:
parent
f0d2c1ccd2
commit
393a09bac0
@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<animations>
|
||||
<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
|
||||
<animation file="quadraped/horse_gallop.psa" name="Run" speed="10"/>
|
||||
<animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
|
||||
<animation file="quadraped/horse_attack_a.psa" name="melee" speed="200"/>
|
||||
<animation file="quadraped/horse_attack_b.psa" name="melee" speed="250"/>
|
||||
</animations>
|
||||
<colour>0 0 0</colour>
|
||||
<mesh>skeletal/horse.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="units/celts/vercingetorix_r.xml" attachpoint="rider"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="horse-texture">
|
||||
<texture>skeletal/horse_celt_verc.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -0,0 +1,28 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations>
|
||||
<animation file="biped/cavalryidle.psa" name="Idle" speed="25"/>
|
||||
<animation file="biped/cavalryidle.psa" name="Walk" speed="25"/>
|
||||
<animation file="cavalry/rider_gallop.psa" name="Run" speed="8"/>
|
||||
<animation event="0.5" file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
|
||||
<animation event="0.5" file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="Melee" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_c.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/celt_vercingentorix.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/shields/celt_vercingetorix.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/csword.xml" attachpoint="r_hand"/>
|
||||
<prop actor="props/temp/l_sheath.xml" attachpoint="l_hip"/>
|
||||
</props>
|
||||
<texture>skeletal/celt_vercingetorix.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
BIN
binaries/data/mods/official/art/textures/skins/skeletal/horse_celt_verc.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/skeletal/horse_celt_verc.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -17,6 +17,6 @@
|
||||
|
||||
</Traits>
|
||||
|
||||
<Actor>units/celts/vercingetorix.xml</Actor>
|
||||
<Actor>units/celts/vercingetorix_horse.xml</Actor>
|
||||
|
||||
</Entity>
|
Loading…
Reference in New Issue
Block a user