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forked from 0ad/0ad

# New Roman Temple and Farmstead

Increased the movement rate of the units a bit as they seems to walk
quite slowly.

This was SVN commit r3750.
This commit is contained in:
Wijitmaker 2006-04-11 09:46:17 +00:00
parent cde3c55eae
commit 4bab7c82df
13 changed files with 71 additions and 13 deletions

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/rome_fc.pmd</mesh>
<texture>structural/rome_struct_2.dds</texture>
</variant>
</group>
</actor>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/rome_fc_hay.pmd</mesh>
<texture>props/celt_prop_1.dds</texture>
</variant>
</group>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/rome_hc.pmd</mesh>
<texture>structural/rome_struct_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -5,11 +5,15 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/rome_fc.pmd</mesh>
<props/>
<props>
<prop actor="props/structures/romans/farmstead.xml" attachpoint="props_main"/>
<prop actor="props/structures/romans/farmstead_hay.xml" attachpoint="hay"/>
</props>
<texture>structural/rome_struct_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -5,10 +5,11 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/plac_hc.pmd</mesh>
<props/>
<texture>structural/plac_rome.dds</texture>
<mesh>structural/rome_hc.pmd</mesh>
<props>
<prop actor="props/structures/romans/temple.xml" attachpoint="props_main"/>
</props>
<texture>structural/rome_struct_2.dds</texture>
</variant>
</group>

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binaries/data/mods/official/art/meshes/props/rome_fc.pmd (Stored with Git LFS) Normal file

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binaries/data/mods/official/art/meshes/props/rome_fc_hay.pmd (Stored with Git LFS) Normal file

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binaries/data/mods/official/art/meshes/props/rome_hc.pmd (Stored with Git LFS) Normal file

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@ -76,7 +76,7 @@
<Actions>
<Move>
<Speed>5.0</Speed>
<Speed>7.0</Speed>
<Curr/>
<TurningRadius>0.0</TurningRadius>

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