# New Roman Temple and Farmstead
Increased the movement rate of the units a bit as they seems to walk quite slowly. This was SVN commit r3750.
This commit is contained in:
parent
cde3c55eae
commit
4bab7c82df
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/rome_fc.pmd</mesh>
|
||||
<texture>structural/rome_struct_2.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/rome_fc_hay.pmd</mesh>
|
||||
<texture>props/celt_prop_1.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/rome_hc.pmd</mesh>
|
||||
<texture>structural/rome_struct_1.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -5,11 +5,15 @@
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>structural/rome_fc.pmd</mesh>
|
||||
<props/>
|
||||
<props>
|
||||
<prop actor="props/structures/romans/farmstead.xml" attachpoint="props_main"/>
|
||||
<prop actor="props/structures/romans/farmstead_hay.xml" attachpoint="hay"/>
|
||||
</props>
|
||||
<texture>structural/rome_struct_1.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
||||
|
@ -5,10 +5,11 @@
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations/>
|
||||
<mesh>structural/plac_hc.pmd</mesh>
|
||||
<props/>
|
||||
<texture>structural/plac_rome.dds</texture>
|
||||
<mesh>structural/rome_hc.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/romans/temple.xml" attachpoint="props_main"/>
|
||||
</props>
|
||||
<texture>structural/rome_struct_2.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
|
BIN
binaries/data/mods/official/art/meshes/props/rome_fc.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/rome_fc.pmd
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/meshes/props/rome_fc_hay.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/rome_fc_hay.pmd
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/meshes/props/rome_hc.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/rome_hc.pmd
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/meshes/structural/rome_fc.pmd
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/meshes/structural/rome_fc.pmd
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/official/art/meshes/structural/rome_hc.pmd
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/structural/rome_hc.pmd
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/structural/rome_struct_2.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/skins/structural/rome_struct_2.dds
(Stored with Git LFS)
Binary file not shown.
@ -76,7 +76,7 @@
|
||||
<Actions>
|
||||
|
||||
<Move>
|
||||
<Speed>5.0</Speed>
|
||||
<Speed>7.0</Speed>
|
||||
<Curr/>
|
||||
<TurningRadius>0.0</TurningRadius>
|
||||
|
||||
|
BIN
binaries/data/mods/official/maps/scenarios/ken.xml
(Stored with Git LFS)
BIN
binaries/data/mods/official/maps/scenarios/ken.xml
(Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue
Block a user