1
0
forked from 0ad/0ad

Atlas: Cleanup horizontal alignment flags being ignored, fix warnings on a start.

Fix #3824
Patch by: Clockwork-Muse.
Reviewed by: vladislavbelov.
Differential Revision: https://code.wildfiregames.com/D824
This was SVN commit r20327.
This commit is contained in:
Vladislav Belov 2017-10-22 20:09:28 +00:00
parent ad7d7ec1e9
commit 67e27ed7ea
4 changed files with 10 additions and 10 deletions

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2015 Wildfire Games.
/* Copyright (C) 2017 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -95,7 +95,7 @@ MapDialog::MapDialog(wxWindow* parent, MapDialogType type, const wxIcon& icon)
wxSizer* filenameSizer = new wxBoxSizer(wxHORIZONTAL);
filenameSizer->AddSpacer(10);
filenameSizer->Add(new wxStaticText(this, wxID_ANY, _("Map name: ")), wxSizerFlags().Align(wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL));
filenameSizer->Add(new wxStaticText(this, wxID_ANY, _("Map name: ")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
wxTextCtrl* filename = new wxTextCtrl(this, ID_MapDialogFilename, wxEmptyString);
if (m_Type == MAPDIALOG_OPEN)
filename->Disable();

View File

@ -201,7 +201,7 @@ public:
wxChoice* teamCtrl = new wxChoice(this, wxID_ANY);
boxSizer->Add(new DefaultCheckbox(this, ID_DefaultTeam, teamCtrl), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
boxSizer->AddSpacer(5);
boxSizer->Add(new wxStaticText(this, wxID_ANY, _("Team")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL | wxALIGN_RIGHT));
boxSizer->Add(new wxStaticText(this, wxID_ANY, _("Team")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
boxSizer->AddSpacer(5);
teamCtrl->Append(_("None"));
teamCtrl->Append(_T("1"));
@ -560,7 +560,7 @@ PlayerSettingsControl::PlayerSettingsControl(wxWindow* parent, ScenarioEditor& s
SetSizer(sizer);
wxBoxSizer* boxSizer = new wxBoxSizer(wxHORIZONTAL);
boxSizer->Add(new wxStaticText(this, wxID_ANY, _("Num players")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL | wxALIGN_RIGHT));
boxSizer->Add(new wxStaticText(this, wxID_ANY, _("Num players")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
wxSpinCtrl* numPlayersSpin = new wxSpinCtrl(this, ID_NumPlayers, wxEmptyString, wxDefaultPosition, wxSize(40, -1));
numPlayersSpin->SetValue(MAX_NUM_PLAYERS);
numPlayersSpin->SetRange(1, MAX_NUM_PLAYERS);

View File

@ -119,7 +119,7 @@ public:
wxImage img(qry.preview->imageWidth, qry.preview->imageHeight, buf);
wxStaticBitmap* bitmap = new wxStaticBitmap(this, wxID_ANY, wxBitmap(img), wxDefaultPosition, wxSize(qry.preview->imageWidth, qry.preview->imageHeight), wxBORDER_SIMPLE);
m_Sizer->Add(bitmap, wxSizerFlags(1).Align(wxALIGN_CENTRE));
m_Sizer->Add(bitmap, wxSizerFlags(1).Align(wxALIGN_CENTER));
m_Sizer->Add(label, wxSizerFlags().Expand());
// We have to force the sidebar to layout manually
@ -238,11 +238,11 @@ TerrainSidebar::TerrainSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebar
m_PassabilityChoice = new wxChoice(scrolledWindow, ID_Passability, wxDefaultPosition, wxDefaultSize, defaultChoices);
m_PassabilityChoice->SetSelection(0);
visSizer->Add(new wxStaticText(scrolledWindow, wxID_ANY, _("Passability")), wxSizerFlags().Align(wxALIGN_CENTER|wxALIGN_RIGHT));
visSizer->Add(new wxStaticText(scrolledWindow, wxID_ANY, _("Passability")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT));
visSizer->Add(Tooltipped(m_PassabilityChoice,
_("View passability classes")), wxSizerFlags().Expand());
visSizer->Add(new wxStaticText(scrolledWindow, wxID_ANY, _("Priorities")), wxSizerFlags().Align(wxALIGN_CENTER|wxALIGN_RIGHT));
visSizer->Add(new wxStaticText(scrolledWindow, wxID_ANY, _("Priorities")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT));
visSizer->Add(Tooltipped(new wxCheckBox(scrolledWindow, ID_ShowPriorities, _("")),
_("Show terrain texture priorities")));
}
@ -396,7 +396,7 @@ public:
wxSizer* imageSizer = new wxBoxSizer(wxVERTICAL);
imageSizer->Add(button, wxSizerFlags().Center());
imageSizer->Add(label, wxSizerFlags().Proportion(1).Center());
m_ItemSizer->Add(imageSizer, wxSizerFlags().Expand().Center());
m_ItemSizer->Add(imageSizer, wxSizerFlags().Expand());
}
m_ScrolledPanel->Fit();

View File

@ -244,9 +244,9 @@ void Brush::CreateUI(wxWindow* parent, wxSizer* sizer)
// TODO: These are yucky
wxFlexGridSizer* spinnerSizer = new wxFlexGridSizer(2, 5, 5);
spinnerSizer->AddGrowableCol(1);
spinnerSizer->Add(new wxStaticText(parent, wxID_ANY, _("Size")), wxSizerFlags().Align(wxALIGN_CENTER|wxALIGN_RIGHT));
spinnerSizer->Add(new wxStaticText(parent, wxID_ANY, _("Size")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT));
spinnerSizer->Add(new BrushSizeCtrl(parent, *this), wxSizerFlags().Expand());
spinnerSizer->Add(new wxStaticText(parent, wxID_ANY, _("Strength")), wxSizerFlags().Align(wxALIGN_CENTER|wxALIGN_RIGHT));
spinnerSizer->Add(new wxStaticText(parent, wxID_ANY, _("Strength")), wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL|wxALIGN_RIGHT));
spinnerSizer->Add(new BrushStrengthCtrl(parent, *this), wxSizerFlags().Expand());
sizer->Add(spinnerSizer, wxSizerFlags().Expand());
}