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forked from 0ad/0ad

Remove pairwise annihilating array constructor and spread operator in e4a5d5b4dd.

Differential Revision: https://code.wildfiregames.com/D1134
Reviewed By: bb
This was SVN commit r20619.
This commit is contained in:
elexis 2017-12-09 20:25:23 +00:00
parent 53c9e89591
commit 84e88edd36

View File

@ -37,10 +37,9 @@ Trigger.prototype.ConquestStartGameCount = function()
let numPlayers = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager).GetNumPlayers();
for (let i = 1; i < numPlayers; ++i)
{
let filterEntity = ent => TriggerHelper.EntityMatchesClassList(ent, this.conquestClassFilter);
this.conquestEntitiesByPlayer[i] = [...cmpRangeManager.GetEntitiesByPlayer(i).filter(filterEntity)];
}
this.conquestEntitiesByPlayer[i] =
cmpRangeManager.GetEntitiesByPlayer(i).filter(ent =>
TriggerHelper.EntityMatchesClassList(ent, this.conquestClassFilter));
this.conquestDataInit = true;
};