From b09896a62b603d65f4d0b42b2d31ead35776bc06 Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Wed, 11 Aug 2004 14:48:36 +0000 Subject: [PATCH] Documented the console cursor character's magic number (U+FE33) This was SVN commit r966. --- source/ps/CConsole.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/source/ps/CConsole.cpp b/source/ps/CConsole.cpp index d025b80fb5..fb178502bb 100755 --- a/source/ps/CConsole.cpp +++ b/source/ps/CConsole.cpp @@ -271,8 +271,14 @@ void CConsole::DrawBuffer(void) void CConsole::DrawCursor(void) { glPushMatrix(); + // Slightly translucent yellow glColor4f(1.0f, 1.0f, 0.0f, 0.8f); + + // U+FE33: PRESENTATION FORM FOR VERTICAL LOW LINE + // (sort of like a | which is aligned to the left of most characters) glwprintf(L"%lc", 0xFE33); + + // Revert to the standard text colour glColor3f(1.0f, 1.0f, 1.0f); glPopMatrix(); }