parent
3f1db1ef01
commit
b2a479cc74
@ -868,8 +868,9 @@ function selectMap(name)
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if (!name)
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return;
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// reset the triggerSripts as some maps don't have one
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// reset some map specific properties which are not necessarily redefined on each map
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g_GameAttributes.settings.TriggerScripts = undefined;
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g_GameAttributes.settings.CircularMap = undefined;
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var mapData = loadMapData(name);
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var mapSettings = (mapData && mapData.settings ? deepcopy(mapData.settings) : {});
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