Off-by-one bug in the CEntityList Serialize method; was storing the last entity twice
This was SVN commit r2320.
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@ -137,7 +137,7 @@ uint CEntityList::GetSerializedLength() const
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u8 *CEntityList::Serialize(u8 *buffer) const
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{
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for (size_t i=0;i<size();i++)
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for (size_t i=0;i<(size()-1);i++)
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Serialize_int_2(buffer, at(i).m_handle);
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Serialize_int_2(buffer, back().m_handle | HANDLE_SENTINEL_BIT);
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return buffer;
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