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Commit Graph

26 Commits

Author SHA1 Message Date
Gee
b5f6d19332 Lots of minor updates. Touched up the check-box quite a lot.
This was SVN commit r2532.
2005-07-24 08:29:02 +00:00
ec6b78b252 rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
This was SVN commit r2447.
2005-06-28 04:06:25 +00:00
Gee
1e8d354404 This was SVN commit r2115. 2005-04-07 09:13:10 +00:00
Gee
4113aa0a36 GUI Update. Mostly with Input Control Beta :)
This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
f9c51d8ec7 Replaced - with _ in GUI
This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
156ff7cf56 Minimal text-alignment ability in Text GUI objects
This was SVN commit r1584.
2004-12-28 12:17:04 +00:00
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
ba0ebd6644 Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.

This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
6526301cfe GUI icon-sheets
This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
8f4f8e240f Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
c19f3608a5 Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
Gee
f4b410ff82 A bunch of updates:
- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.

This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
c164d9b32c Made buffer-zone consistently a float
This was SVN commit r1114.
2004-09-03 21:37:39 +00:00
Gee
d42de50280 Updated everything that's related to screen position to use floats
This was SVN commit r1107.
2004-09-03 05:48:47 +00:00
Gee
ab63c17678 no message
This was SVN commit r1106.
2004-09-02 19:35:07 +00:00
Gee
f2a615f0a3 Updates, mostly about centering text.
This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
Gee
e2a8eb4def Removed some debug output in log only I need to see.
This was SVN commit r1091.
2004-08-31 03:25:36 +00:00
Gee
924b0bf1b4 Major fixes and updates. Let me know if I screwed up resolving conflicts.
This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
70d84beab2 Altered font handling -- now uses CFont in preference to unifont_* (yay, pointless OO) and allows font mapping ("default"=>"palatino12", etc) using .cfg files
This was SVN commit r1074.
2004-08-27 22:08:30 +00:00
1bbb35b204 Variable fonts in the GUI
This was SVN commit r871.
2004-07-31 19:52:15 +00:00
bbb57ac6db Removed references to font.h
This was SVN commit r856.
2004-07-31 12:44:13 +00:00
977693c7db GUI text renderer
This was SVN commit r745.
2004-07-13 22:48:53 +00:00
c7a84e84be added precompiled.h everywhere
This was SVN commit r392.
2004-06-03 18:38:14 +00:00
Gee
e326ebae46 major update
This was SVN commit r290.
2004-05-29 04:06:50 +00:00
af216d3afb minor changes for lib overhaul (some include files from renamed)
This was SVN commit r159.
2004-03-02 23:57:49 +00:00
Gee
e21ebb37f5 Major updates
This was SVN commit r141.
2003-12-27 06:26:03 +00:00