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forked from 0ad/0ad
0ad/source/network
Ykkrosh 0172c99b93 Windows build fix
This was SVN commit r7624.
2010-06-08 18:58:03 +00:00
..
tests # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
fsm.cpp Add GPL header 2009-04-18 17:00:33 +00:00
fsm.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
JSEvents.h Add GPL header 2009-04-18 17:00:33 +00:00
NetClient.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NetClient.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NetHost.cpp Windows build fix 2010-06-08 18:58:03 +00:00
NetHost.h Windows build fix 2010-06-08 18:58:03 +00:00
NetJsEvents.h Add GPL header 2009-04-18 17:00:33 +00:00
NetMessage.cpp Add test for network simulation message serialization. 2010-05-25 20:48:06 +00:00
NetMessage.h Add test for network simulation message serialization. 2010-05-25 20:48:06 +00:00
NetMessages.h # Add out-of-sync multiplayer checks. 2010-05-22 14:05:56 +00:00
NetMessageSim.cpp Add test for network simulation message serialization. 2010-05-25 20:48:06 +00:00
NetServer.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NetServer.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NetSession.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NetSession.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NetTurnManager.cpp # Add out-of-sync multiplayer checks. 2010-05-22 14:05:56 +00:00
NetTurnManager.h # Add out-of-sync multiplayer checks. 2010-05-22 14:05:56 +00:00
Network.cpp # Delete a lot of obsolete networking code. 2010-05-20 17:58:37 +00:00
Network.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
NMTCreator.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
Serialization.h Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
StringConverters.h # Delete a lot of obsolete networking code. 2010-05-20 17:58:37 +00:00