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forked from 0ad/0ad
0ad/binaries/system
2007-05-12 19:00:31 +00:00
..
ActorViewer.bat # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Atlas.bat Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout. 2006-06-03 05:08:32 +00:00
Microsoft.VC80.CRT.manifest CRT files from VC8SP1 as a further fix to michael's bug report 2007-05-11 20:10:17 +00:00
Microsoft.VC80.DebugCRT.manifest # Fixed SxS CRT usage. 2006-04-24 18:01:01 +00:00
Microsoft.Windows.Common-Controls.Manifest when building with atlas, VC8 embeds a dependency on comctl into the manifest => add that manifest to our app dir 2007-05-11 16:51:11 +00:00
pyrogenesis.config attempt to resolve SxS versioning issue with vc80sp1 2007-05-12 19:00:31 +00:00
readme.txt * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
RebuildRandomMaps.bat Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be). 2006-02-27 23:37:43 +00:00

COMMAND LINE OPTIONS:
	
-autostart=MAP	load the file 'MAP' instead of showing the main menu
-buildarchive	?
-conf:KEY=VALUE	set a config value (overrides the contents of system.cfg)
-entgraph		?
-fixedframe		enable fixed frame timing; ?
-g=F			set the gamma correction to 'F' (default 1.0)
-listfiles		?
-profile=NAME	?
-quickstart		load faster (disables audio and some system info logging)
-shadows		enable shadows
-vsync			enable VSync, i.e. lock FPS to monitor refresh rate
-xres=N			set screen X resolution to 'N'
-yres=N			set screen Y resolution to 'N'

-editor			launch the Atlas scenario editor
-actorviewer	when combined with -editor, launch the Actor Viewer tool