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forked from 0ad/0ad
0ad/binaries
2008-07-12 14:28:36 +00:00
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data - Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake. 2008-07-12 07:22:11 +00:00
logs This was SVN commit r5912. 2008-05-07 07:42:15 +00:00
system add vc90* libs in case anyone wants to use vs2008 2008-07-12 14:28:36 +00:00