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2008-07-25 06:50:33 +00:00
binaries This was SVN commit r6281. 2008-07-25 06:50:33 +00:00
build Make CxxTest output on Windows go to OutputDebugString instead of stdout, so it'll appear in the VS debug output window. 2008-07-19 19:00:32 +00:00
docs # Engine overview doc started. 2007-10-20 18:30:32 +00:00
source Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame. 2008-07-24 05:50:45 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00