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Matei d5fedc7c76 Fixing some multiplayer issues:
a) Run commands were not being sent accross properly because the JS just
directly set flags on the entity. Note: The current fix has the
side-effect of making it no longer possible to double-rightclick a
target to charge, run-gather, etc. That will be fixed in a later commit.
b) EntityLists were serialized in a format that made it impossible to
deserialize a zero-length list.

This was SVN commit r6221.
2008-07-13 05:56:27 +00:00
binaries Fixing some multiplayer issues: 2008-07-13 05:56:27 +00:00
build Fixed Linux build more 2008-07-01 21:43:08 +00:00
docs # Engine overview doc started. 2007-10-20 18:30:32 +00:00
source Fixing some multiplayer issues: 2008-07-13 05:56:27 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00