diff --git a/binaries/data/mods/internal/art/actors/props/structures/persians/trireme_mast.xml b/binaries/data/mods/internal/art/actors/props/structures/persians/trireme_mast.xml index 46d1cecc2d..deae429eb0 100644 --- a/binaries/data/mods/internal/art/actors/props/structures/persians/trireme_mast.xml +++ b/binaries/data/mods/internal/art/actors/props/structures/persians/trireme_mast.xml @@ -1,16 +1,12 @@ - + - - - props/pers_tri_mast.dae - props/pers_trireme_sail.dds @@ -18,8 +14,9 @@ props/pers_trireme_sail_b.dds + + props/pers_trireme_sail_c.dds + - player_trans.xml - diff --git a/binaries/data/mods/internal/art/actors/props/units/heads/head_iber_hero_1.xml b/binaries/data/mods/internal/art/actors/props/units/heads/head_iber_hero_1.xml new file mode 100644 index 0000000000..e879910083 --- /dev/null +++ b/binaries/data/mods/internal/art/actors/props/units/heads/head_iber_hero_1.xml @@ -0,0 +1,10 @@ + + + + + + props/dude_head.pmd + props/head/iber_hero_1.dds + + + diff --git a/binaries/data/mods/internal/art/actors/units/iberians/hero_variato.xml b/binaries/data/mods/internal/art/actors/units/iberians/hero_variato.xml index 17bb4f47d2..3ec06ab2c2 100644 --- a/binaries/data/mods/internal/art/actors/units/iberians/hero_variato.xml +++ b/binaries/data/mods/internal/art/actors/units/iberians/hero_variato.xml @@ -1,8 +1,6 @@ - + - - @@ -17,7 +15,7 @@ - + @@ -26,14 +24,11 @@ - skeletal/m_pants_tunic.dae skeletal/iber_hero_variato_pants.dds - player_trans.xml - diff --git a/binaries/data/mods/internal/art/textures/skins/props/head/iber_hero_1.dds b/binaries/data/mods/internal/art/textures/skins/props/head/iber_hero_1.dds new file mode 100644 index 0000000000..c456c01154 --- /dev/null +++ b/binaries/data/mods/internal/art/textures/skins/props/head/iber_hero_1.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c28e360624a6493f7d36ca96193d0f364a46eca2320d5ddda71f2b7ab9905e52 +size 5616 diff --git a/binaries/data/mods/internal/art/textures/skins/props/pers_trireme_sail_c.dds b/binaries/data/mods/internal/art/textures/skins/props/pers_trireme_sail_c.dds new file mode 100644 index 0000000000..bcf210534e --- /dev/null +++ b/binaries/data/mods/internal/art/textures/skins/props/pers_trireme_sail_c.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9212191321d6b762aa8d7de6d13ffba122375120ffec76066e8cc8a2b59cdf36 +size 87536 diff --git a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls index 2ac97e6b77..0f2dfb92ad 100644 Binary files a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls and b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls differ diff --git a/binaries/data/mods/internal/entities/units/rome_mechanical_siege_scorpio.xml b/binaries/data/mods/internal/entities/units/rome_mechanical_siege_scorpio.xml new file mode 100644 index 0000000000..b8f47c6e05 --- /dev/null +++ b/binaries/data/mods/internal/entities/units/rome_mechanical_siege_scorpio.xml @@ -0,0 +1,41 @@ + + + + + units/romans/siege_scorpio.xml + + + + + + Scorpio + + 37 + + Ranged + + + + + 190 + 100 + + + + 200 + + + 3.0 + 3.0 + 3.0 + + + + + 6.0 + + 7.0 + + + + \ No newline at end of file diff --git a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp index 551072a83a..dad0e1183c 100644 --- a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp +++ b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6603a373e6c1dc0214f0f59d211b31b7340ba667ba0a530493e5382360ce2ffb +oid sha256:b810b9793d2404def0f411939ec6a1dade90372edb6d1435d6177ef6d3ef4522 size 2624068 diff --git a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml index 9aa9159edd..6a7e32d987 100644 --- a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml +++ b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d6f50c1b316cf279930ea5988798e82fc898817a7840d57ca609c2bf771f380e -size 281120 +oid sha256:1279f59d15b729895e9321e174ac9e5b4612e4456b647a38a19037f52fce6a59 +size 290084 diff --git a/binaries/data/mods/public/art/actors/structures/hellenes/trireme_cor.xml b/binaries/data/mods/public/art/actors/structures/hellenes/trireme_cor.xml index 461cc8ad65..ce3210b690 100644 --- a/binaries/data/mods/public/art/actors/structures/hellenes/trireme_cor.xml +++ b/binaries/data/mods/public/art/actors/structures/hellenes/trireme_cor.xml @@ -1,30 +1,16 @@ - - - - - - - - - - structural/hele_tric.dae - structural/plac_hele.dds - - - - - - - - - - - - - - - - - player_trans.xml - - + + + + + + + structural/hele_tric.dae + + + + + structural/plac_hele.dds + + + player_trans.xml + diff --git a/binaries/data/mods/public/art/actors/units/hellenes/xenophon.xml b/binaries/data/mods/public/art/actors/units/hellenes/xenophon.xml index d5149c9426..176ef9a6a4 100644 --- a/binaries/data/mods/public/art/actors/units/hellenes/xenophon.xml +++ b/binaries/data/mods/public/art/actors/units/hellenes/xenophon.xml @@ -1,16 +1,14 @@ - + - - - - - + + + - + @@ -26,11 +24,10 @@ skeletal/hele_xenophon.dds - - + @@ -40,7 +37,7 @@ - + @@ -51,7 +48,5 @@ - player_trans.xml - diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/hele_round_w_2.dds b/binaries/data/mods/public/art/textures/skins/props/shield/hele_round_w_2.dds index aea7ee8e6b..a157d6074d 100644 --- a/binaries/data/mods/public/art/textures/skins/props/shield/hele_round_w_2.dds +++ b/binaries/data/mods/public/art/textures/skins/props/shield/hele_round_w_2.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d16d6a2ad8a9e2cf242bc7abd1fc10a4fb9b599d39731d55cfddae2774b334b6 -size 5616 +oid sha256:60e41851dc3a511699ba262eb113bc9e8b5a65f5eb84a0211addcf37248ebcbd +size 22000 diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_a.dds b/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_a.dds index 06b9c68fbc..67cb2dfab7 100644 --- a/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_a.dds +++ b/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_a.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3232a242676cf7a0a2cd343635afe4dd46c40eef9732fb4b74892db3f6278c64 +oid sha256:040d918407732bebd1054a40118eea14a60a858d374be43a8eb04b4a6674cbb3 size 22000 diff --git a/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_b.dds b/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_b.dds index d8ee3c8d22..518f09c51d 100644 --- a/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_b.dds +++ b/binaries/data/mods/public/art/textures/skins/props/shield/mace_silver_b.dds @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a72b30edb4d6f0012da99665b49f5968210699b110be6f2eb0c8b024cee9ce9a +oid sha256:11ac61a4203c58a1fc7e25ae6f5114f85dbbdc39fa3e7733e066cd6b7460a7b7 size 22000 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_a.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_a.dds new file mode 100644 index 0000000000..d060d12b67 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_a.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b32def092e8033c6549fd3640f863cef01bad8e348de93a31e301272b4520efa +size 87536 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_b.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_b.dds new file mode 100644 index 0000000000..b07440af19 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_b.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9147d2001b27aa7398d2b91674a89e8f3650669867c68f95eea1b3de175b3282 +size 87536 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_c.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_c.dds new file mode 100644 index 0000000000..1784a3bd33 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_c.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6d2029fc4bb1b20163ea4acdf766e5757ce7168916f10e7d7bd77d2f478c735a +size 87536 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_d.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_d.dds new file mode 100644 index 0000000000..f5274067b5 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_d.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3bb939c57d66a6afbb53c66af4eb2bf486e78d80305324bf47facf343c389d64 +size 87536 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_e.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_e.dds new file mode 100644 index 0000000000..789b306816 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_e.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:93f3793e485b3d5a2cdbeda6594b9a91beae7b43f144d55e40392e497aef6761 +size 87536 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_f.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_f.dds new file mode 100644 index 0000000000..10ad7654ff --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_f.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2191c26f641810180e5460445b1c735389487a8e4e2dc5a0096d87c49ba96c2 +size 87536 diff --git a/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_g.dds b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_g.dds new file mode 100644 index 0000000000..faabfba8eb --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/structural/hele_trireme_sail_g.dds @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2e6ba8005813ebbb44e6a21d35d61837ff52318784bb967ecdc31ce9ba06b84 +size 87536 diff --git a/binaries/data/mods/public/entities/structures/celt_wall_long.xml b/binaries/data/mods/public/entities/structures/celt_wall_long.xml new file mode 100644 index 0000000000..816905d6ef --- /dev/null +++ b/binaries/data/mods/public/entities/structures/celt_wall_long.xml @@ -0,0 +1,20 @@ + + + + + + + + Gwarchglawdd + + Celts + + The Romans called this wall 'Murus Gallicus'. Translated, it means 'Gaulish wall'. It was extremely resistant to assault by battering ram. Julius Caesar described a type of wood and stone wall, known as a Murus Gallicus, in his account of the Gallic Wars. These walls were made of a stone wall filled with rubble, with wooden logs inside for stability. Caesar noted how the flexibility of the wood added to the strength of the fort in case of battering ram attack. + + + + + + structures/celts/wall.xml + + \ No newline at end of file diff --git a/binaries/data/mods/public/entities/structures/hele_barracks.xml b/binaries/data/mods/public/entities/structures/hele_barracks.xml index 21501d8340..a522fd90f1 100644 --- a/binaries/data/mods/public/entities/structures/hele_barracks.xml +++ b/binaries/data/mods/public/entities/structures/hele_barracks.xml @@ -1,21 +1,19 @@ - structures/hellenes/barracks.xml - - - Strategion - Hellenes - The Strategion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi". - - + + + + + 2200 + diff --git a/binaries/data/mods/public/entities/structures/hele_civil_centre.xml b/binaries/data/mods/public/entities/structures/hele_civil_centre.xml index 2f22767987..e2450d4bfe 100644 --- a/binaries/data/mods/public/entities/structures/hele_civil_centre.xml +++ b/binaries/data/mods/public/entities/structures/hele_civil_centre.xml @@ -14,9 +14,13 @@ The most important place in most Classical Greek poleis, the Agora served many purposes - it was a place for public speeches and was the stage for civic life and commercial interests. - + + + + + 3300 + - diff --git a/binaries/data/mods/public/entities/structures/hele_corral.xml b/binaries/data/mods/public/entities/structures/hele_corral.xml index 072a78d3fa..a0d0da7e07 100644 --- a/binaries/data/mods/public/entities/structures/hele_corral.xml +++ b/binaries/data/mods/public/entities/structures/hele_corral.xml @@ -13,7 +13,12 @@ A place for a farmer to pen his animals. Garrison a sheep, goat, or cow here to gain a trickle of the food resource. Garrisoning an animal here also "fattens" them so that they may be slaughtered and gathered for a quick burst of food. - + + + + + 110 + structures/plot_corral.xml diff --git a/binaries/data/mods/public/entities/structures/hele_dock.xml b/binaries/data/mods/public/entities/structures/hele_dock.xml index d28b31e941..068fbd8de3 100644 --- a/binaries/data/mods/public/entities/structures/hele_dock.xml +++ b/binaries/data/mods/public/entities/structures/hele_dock.xml @@ -8,6 +8,12 @@ Hellenes Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population. + + + + + 2750 + diff --git a/binaries/data/mods/public/entities/structures/hele_farmstead.xml b/binaries/data/mods/public/entities/structures/hele_farmstead.xml index e276566c7c..3c28d131f1 100644 --- a/binaries/data/mods/public/entities/structures/hele_farmstead.xml +++ b/binaries/data/mods/public/entities/structures/hele_farmstead.xml @@ -1,20 +1,18 @@ - + - - Sitobolion - Hellenes - Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege. - - + + + + + 990 + structures/hellenes/farmstead.xml diff --git a/binaries/data/mods/public/entities/structures/hele_field.xml b/binaries/data/mods/public/entities/structures/hele_field.xml index 022cf33033..142dfd63af 100644 --- a/binaries/data/mods/public/entities/structures/hele_field.xml +++ b/binaries/data/mods/public/entities/structures/hele_field.xml @@ -13,7 +13,12 @@ A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead. - + + + + + 132 + structures/plot_field.xml diff --git a/binaries/data/mods/public/entities/structures/hele_fortress.xml b/binaries/data/mods/public/entities/structures/hele_fortress.xml index c4c1758ceb..6fba694065 100644 --- a/binaries/data/mods/public/entities/structures/hele_fortress.xml +++ b/binaries/data/mods/public/entities/structures/hele_fortress.xml @@ -5,9 +5,15 @@ Epiteichisma Hellenes - The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences. Fortresses were also built to guard passes and atop hills in order to command plains and valleys below. + The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences. Fortresses (also called a "phrourion") were also built to guard passes and atop hills in order to command plains and valleys below. Builds Siege Engines. Can garrison many soldiers inside for defense. + + + + + 4620 + structures/hellenes/fortress.xml \ No newline at end of file diff --git a/binaries/data/mods/public/entities/structures/hele_gymnasion.xml b/binaries/data/mods/public/entities/structures/hele_gymnasion.xml index bd27687a85..9b68c82adf 100644 --- a/binaries/data/mods/public/entities/structures/hele_gymnasion.xml +++ b/binaries/data/mods/public/entities/structures/hele_gymnasion.xml @@ -16,12 +16,16 @@ foundation_5x5 + 0 200 200 + + 2200 + diff --git a/binaries/data/mods/public/entities/structures/hele_house.xml b/binaries/data/mods/public/entities/structures/hele_house.xml index 4f4307a8f0..328128ad14 100644 --- a/binaries/data/mods/public/entities/structures/hele_house.xml +++ b/binaries/data/mods/public/entities/structures/hele_house.xml @@ -7,6 +7,12 @@ Hellenes Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia. + + + + + 880 + structures/hellenes/house.xml \ No newline at end of file diff --git a/binaries/data/mods/public/entities/structures/hele_market.xml b/binaries/data/mods/public/entities/structures/hele_market.xml index 756c9ce5e6..8f3aad2ffa 100644 --- a/binaries/data/mods/public/entities/structures/hele_market.xml +++ b/binaries/data/mods/public/entities/structures/hele_market.xml @@ -7,6 +7,12 @@ Hellenes Most Hellenic cities were centers of trade. The Emporion is the Hellenic marketplace, where commerce and trading occur. Economic technologies may be researched here as well. + + + + + 1650 + structures/hellenes/market.xml \ No newline at end of file diff --git a/binaries/data/mods/public/entities/structures/hele_mill.xml b/binaries/data/mods/public/entities/structures/hele_mill.xml index 2e1fdb48f5..f7ce5a70e3 100644 --- a/binaries/data/mods/public/entities/structures/hele_mill.xml +++ b/binaries/data/mods/public/entities/structures/hele_mill.xml @@ -1,20 +1,18 @@ - + - - Anakeion - Hellenes - Resources and building materials were kept in warehouses. - - + + + + + 880 + structures/hellenes/mill.xml diff --git a/binaries/data/mods/public/entities/structures/hele_scout_tower.xml b/binaries/data/mods/public/entities/structures/hele_scout_tower.xml index e526a12201..f0c6773b1c 100644 --- a/binaries/data/mods/public/entities/structures/hele_scout_tower.xml +++ b/binaries/data/mods/public/entities/structures/hele_scout_tower.xml @@ -1,20 +1,18 @@ - + - - Pyrgion - Hellenes - Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. - - + + + + + 1320 + structures/hellenes/scout_tower.xml diff --git a/binaries/data/mods/public/entities/structures/hele_temple.xml b/binaries/data/mods/public/entities/structures/hele_temple.xml index 1f97f671ef..0aac054079 100644 --- a/binaries/data/mods/public/entities/structures/hele_temple.xml +++ b/binaries/data/mods/public/entities/structures/hele_temple.xml @@ -12,6 +12,12 @@ 30.0 12.0 + + + + + 2200 + diff --git a/binaries/data/mods/public/entities/structures/hele_theatron.xml b/binaries/data/mods/public/entities/structures/hele_theatron.xml index 76e0dced5f..32bb90451c 100644 --- a/binaries/data/mods/public/entities/structures/hele_theatron.xml +++ b/binaries/data/mods/public/entities/structures/hele_theatron.xml @@ -10,11 +10,15 @@ foundation_5x5 + 200 500 + + 5500 + 26.0 8.0 diff --git a/binaries/data/mods/public/entities/structures/hele_tholos.xml b/binaries/data/mods/public/entities/structures/hele_tholos.xml index 562b83ed0b..4575c13239 100644 --- a/binaries/data/mods/public/entities/structures/hele_tholos.xml +++ b/binaries/data/mods/public/entities/structures/hele_tholos.xml @@ -14,6 +14,18 @@ 10.0 8.0 + + + + 0 + 0 + 100 + 200 + + + + 2200 + diff --git a/binaries/data/mods/public/entities/structures/hele_wall.xml b/binaries/data/mods/public/entities/structures/hele_wall.xml index da53d3cac7..1beed06402 100644 --- a/binaries/data/mods/public/entities/structures/hele_wall.xml +++ b/binaries/data/mods/public/entities/structures/hele_wall.xml @@ -1,22 +1,18 @@ - + - - Teichos - Hellenes - All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. - - + + + + + 2200 + - structures/hellenes/wall.xml - \ No newline at end of file diff --git a/binaries/data/mods/public/entities/structures/hele_wall_gate.xml b/binaries/data/mods/public/entities/structures/hele_wall_gate.xml index 04a08741ba..e47878cd66 100644 --- a/binaries/data/mods/public/entities/structures/hele_wall_gate.xml +++ b/binaries/data/mods/public/entities/structures/hele_wall_gate.xml @@ -12,7 +12,12 @@ (Insert history) - + + + + + 3300 + structures/hellenes/wall_gate.xml diff --git a/binaries/data/mods/public/entities/structures/hele_wall_long.xml b/binaries/data/mods/public/entities/structures/hele_wall_long.xml new file mode 100644 index 0000000000..1beed06402 --- /dev/null +++ b/binaries/data/mods/public/entities/structures/hele_wall_long.xml @@ -0,0 +1,18 @@ + + + + + + Teichos + Hellenes + All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures. + + + + + + 2200 + + + structures/hellenes/wall.xml + \ No newline at end of file diff --git a/binaries/data/mods/public/entities/structures/hele_wall_tower.xml b/binaries/data/mods/public/entities/structures/hele_wall_tower.xml index 2047a1b833..01c8f7c602 100644 --- a/binaries/data/mods/public/entities/structures/hele_wall_tower.xml +++ b/binaries/data/mods/public/entities/structures/hele_wall_tower.xml @@ -12,7 +12,12 @@ Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. - + + + + + 2750 + structures/hellenes/wall_turret.xml diff --git a/binaries/data/mods/public/entities/template_structure_defense_scout_tower.xml b/binaries/data/mods/public/entities/template_structure_defense_scout_tower.xml index c53bf0a0c8..49a7cf4ee5 100644 --- a/binaries/data/mods/public/entities/template_structure_defense_scout_tower.xml +++ b/binaries/data/mods/public/entities/template_structure_defense_scout_tower.xml @@ -47,7 +47,7 @@ 10.0 - 10 + 12 diff --git a/binaries/data/mods/public/entities/template_structure_defense_wall.xml b/binaries/data/mods/public/entities/template_structure_defense_wall.xml index b788b84d86..efbf13eb1e 100644 --- a/binaries/data/mods/public/entities/template_structure_defense_wall.xml +++ b/binaries/data/mods/public/entities/template_structure_defense_wall.xml @@ -12,7 +12,7 @@ foundation_1x1 - 100 + 20 @@ -21,12 +21,12 @@ 8.0 - 3000 + 2000 - 15.0 - 42.0 - 20.0 + 20.0 + 40.0 + 10.0 \ No newline at end of file diff --git a/binaries/data/mods/public/entities/template_structure_defense_wall_gate.xml b/binaries/data/mods/public/entities/template_structure_defense_wall_gate.xml index 01f8b73042..388b5915e3 100644 --- a/binaries/data/mods/public/entities/template_structure_defense_wall_gate.xml +++ b/binaries/data/mods/public/entities/template_structure_defense_wall_gate.xml @@ -2,44 +2,31 @@ - - - Gate - 56 - Village - Gates allow allied units access through a wall, but are also its most vulnerable point. - - foundation_1x1 - 200 + 100 - 6.0 6.0 8.0 - - 3200 + 3000 - 15.0 - 42.0 - 20.0 + 40.0 + 10.0 - - \ No newline at end of file diff --git a/binaries/data/mods/public/entities/template_structure_defense_wall_tower.xml b/binaries/data/mods/public/entities/template_structure_defense_wall_tower.xml index b32b7ea63b..b24cf737a1 100644 --- a/binaries/data/mods/public/entities/template_structure_defense_wall_tower.xml +++ b/binaries/data/mods/public/entities/template_structure_defense_wall_tower.xml @@ -22,7 +22,7 @@ foundation_1x1 - 150 + 25 @@ -37,13 +37,13 @@ - 3500 + 2500 - 15.0 - 42.0 - 20.0 + 20.0 + 40.0 + 10.0