Balance hellenic champions.

Double the metal cost of elite spartan citizen soldiers, as they have
stats near those of champions.
Use a more reasonable cost for age 2 champions.
Differentiate the armored swordsmen from the other sword champions by
actually increasing it's armor.

This was SVN commit r18249.
This commit is contained in:
elexis 2016-05-27 18:58:52 +00:00
parent 802d0f0de8
commit 0b2f0ea042
3 changed files with 17 additions and 1 deletions

View File

@ -1,5 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_infantry_swordsman">
<Armour>
<Hack op="add">2</Hack>
<Pierce op="add">2</Pierce>
</Armour>
<Attack>
<Melee>
<Hack op="add">-2</Hack>
</Melee>
</Attack>
<Cost>
<Resources>
<food>0</food>

View File

@ -7,6 +7,13 @@
-structures/{civ}_wallset_stone
</Entities>
</Builder>
<Cost>
<Resources>
<food>40</food>
<wood>40</wood>
<metal>20</metal>
</Resources>
</Cost>
<Identity>
<Civ>spart</Civ>
<Lang>greek</Lang>

View File

@ -4,7 +4,7 @@
<BuildTime op="mul">0.5</BuildTime>
<Resources>
<food>0</food>
<metal op="mul">3</metal>
<metal op="mul">1.5</metal>
</Resources>
</Cost>
<Identity>