Fix a gamesetup bug where the clients would see two players with the same color, while the host already sees the corrected version after increasing the number of players.

This was SVN commit r18842.
This commit is contained in:
elexis 2016-10-18 18:53:28 +00:00
parent d1f4a6ab40
commit 11dc6df143

View File

@ -1116,6 +1116,8 @@ function selectNumPlayers(num)
unassignInvalidPlayers(num);
sanitizePlayerData(g_GameAttributes.settings.PlayerData);
updateGameAttributes();
}