This was SVN commit r5420.

This commit is contained in:
Michael D. Hafer 2007-10-20 04:23:07 +00:00
parent dcb1b5b2aa
commit 1230df6001
23 changed files with 5 additions and 317 deletions

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_01.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_10.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_02.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_03.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_04.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_05.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_06.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_07.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_08.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_la_09.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -14,6 +14,9 @@
<variant frequency="1" name="Shield-Parma-H">
<texture>props/shield/rome_parma_h.dds</texture>
</variant>
<variant frequency="1" name="Shield-Parma-I">
<texture>props/shield/rome_parma_i.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>

View File

@ -13,8 +13,8 @@
</group>
<group>
<variant name="Texture-Tower-I">
<texture>props/shield/rome_tower_i.dds</texture>
<variant name="Texture-Tower-H">
<texture>props/shield/rome_tower_h.dds</texture>
</variant>
<variant name="Texture-Tower-K">
<texture>props/shield/rome_tower_k.dds</texture>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_01.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_10.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_11.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_02.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_03.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_04.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_05.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_06.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_07.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_08.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/shld_rome_sm_09.pmd</mesh>
<props/>
<texture>props/rome_sheilds.dds</texture>
</variant>
</group>
</actor>