Fixed someone else's "fix"... The Celts don't get a wall tower, they get a wall turret, which is not the Scout Tower, which someone made it into. :) Sooooooo, I changed the actor in the entity back from the scout_tower to the wall_turret.

This was SVN commit r3408.
This commit is contained in:
Michael D. Hafer 2006-01-23 03:20:28 +00:00
parent 199550457d
commit 16341dd834

View File

@ -17,6 +17,6 @@
</Traits>
<Actor>structures/celts/scout_tower.xml</Actor>
<Actor>structures/celts/wall_turret.xml</Actor>
</Entity>