The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.

This was SVN commit r8597.
This commit is contained in:
Michael D. Hafer 2010-11-14 00:10:23 +00:00
parent acc229f367
commit 62da7e1b37
3 changed files with 16 additions and 6 deletions

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/special/brontoburger.dae</mesh>
<texture>props/shuttle_meat.png</texture>
</variant>
</group>
</actor>

View File

@ -22,7 +22,7 @@
<animation file="infantry/sword/attack/isw_s_def_06.psa" name="gather_meat" speed="350"/>
<animation file="infantry/general/mine.psa" name="gather_rock" speed="200"/>
<animation file="infantry/general/mine.psa" name="gather_ore" speed="200"/>
<animation file="infantry/general/mine.psa" name="gather_ruins" speed="200"/>
<animation file="infantry/general/mine.psa" name="gather_ruins" speed="200"/>
<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="220"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="400"/>
<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
@ -101,7 +101,7 @@
<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
</props>
</variant>
<variant name="gather_ruins">
<variant name="gather_ruins">
<props>
<prop attachpoint="shield"/>
<prop attachpoint="r_hand"/>
@ -115,7 +115,6 @@
<prop actor="props/units/tools/mallet.xml" attachpoint="r_hand"/>
</props>
</variant>
<variant name="carry_food">
<props>
<prop attachpoint="shield"/>
@ -128,10 +127,8 @@
<variant name="carry_meat">
<props>
<prop attachpoint="shield"/>
<prop attachpoint="r_hand"/>
<prop actor="props/units/shuttle_meat.xml" attachpoint="r_hand"/>
<prop attachpoint="l_hand"/>
<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
<prop actor="fauna/pig1.xml" attachpoint="head"/>
</props>
</variant>
<variant name="carry_wood">

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