forked from 0ad/0ad
This was SVN commit r5339.
This commit is contained in:
parent
a2c607d2d4
commit
69eb23d133
@ -1,8 +1,6 @@
|
||||
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
||||
|
||||
<Entity
|
||||
Parent="template_foundation"
|
||||
>
|
||||
<Entity Parent="template_foundation">
|
||||
<Traits>
|
||||
|
||||
<Id>
|
||||
|
@ -17,7 +17,7 @@
|
||||
</Id>
|
||||
|
||||
<Supply>
|
||||
<Max>100</Max>
|
||||
<Max>50</Max>
|
||||
<Type>wood</Type>
|
||||
</Supply>
|
||||
|
||||
|
@ -19,4 +19,20 @@
|
||||
|
||||
<Actor>structures/hellenes/dock.xml</Actor>
|
||||
|
||||
<Actions>
|
||||
<Create>
|
||||
<List>
|
||||
<Train>
|
||||
<Ship_Bireme />
|
||||
<Ship_Trireme />
|
||||
<Ship_Merchant />
|
||||
</Train>
|
||||
<Research>
|
||||
<Hele_Spearman_Armour_1 />
|
||||
<Hele_Spearman_Speed_1 />
|
||||
</Research>
|
||||
</List>
|
||||
</Create>
|
||||
</Actions>
|
||||
|
||||
</Entity>
|
@ -8,8 +8,8 @@
|
||||
<Id>
|
||||
<Internal_Only />
|
||||
|
||||
<Generic>Berry Bush</Generic>
|
||||
<Specific>Berry Bush</Specific>
|
||||
<Generic>Bush</Generic>
|
||||
<Specific>Berries</Specific>
|
||||
|
||||
<Icon>PortraitSheetTree</Icon>
|
||||
<Icon_Cell>2</Icon_Cell>
|
||||
@ -17,6 +17,7 @@
|
||||
<Classes>Resource</Classes>
|
||||
|
||||
<Rollover>Foragers can gather the fruit from these bushes to accumulate Food.</Rollover>
|
||||
|
||||
<History>Berries are tasty, fruity, and scrunchiously crunchable.</History>
|
||||
|
||||
</Id>
|
||||
|
@ -1,8 +1,7 @@
|
||||
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
||||
|
||||
<Entity
|
||||
Parent="template_structure_resource"
|
||||
>
|
||||
<Entity Parent="template_structure_resource">
|
||||
|
||||
<Traits>
|
||||
|
||||
<Id>
|
||||
@ -13,33 +12,36 @@
|
||||
|
||||
<Icon_Cell>50</Icon_Cell>
|
||||
|
||||
<Classes>Village</Classes>
|
||||
<Classes>Resource</Classes>
|
||||
|
||||
<Rollover>Assign an economic unit to a Field to harvest grain and generate Food.</Rollover>
|
||||
|
||||
<History>Farming originated around 9500 BC in India and the Middle East. The history of agriculture is a central element of human history, as agricultural progress has been a crucial factor in worldwide socio-economic change. Wealth-building and militaristic specializations rarely seen in hunter-gatherer cultures are commonplace in agricultural and agro-industrial societies—when farmers became capable of producing food beyond the needs of their own families, others in the tribe/nation/empire were freed to devote themselves to projects other than food acquisition.</History>
|
||||
|
||||
</Id>
|
||||
|
||||
<Creation>
|
||||
<Foundation>foundation_3x3</Foundation>
|
||||
<BuildingLimitCategory>Field</BuildingLimitCategory>
|
||||
</Creation>
|
||||
|
||||
<Footprint>
|
||||
<Width>12.0</Width>
|
||||
<Depth>12.0</Depth>
|
||||
<Height>8.0</Height>
|
||||
</Footprint>
|
||||
|
||||
<Garrison>
|
||||
<Max>1</Max>
|
||||
</Garrison>
|
||||
<Armour>
|
||||
<Hack>1.0</Hack>
|
||||
<Pierce>1.0</Pierce>
|
||||
<Crush>1.0</Crush>
|
||||
</Armour>
|
||||
|
||||
<Health>
|
||||
<Max>50</Max>
|
||||
<Max>100</Max>
|
||||
</Health>
|
||||
|
||||
<Footprint>
|
||||
<Width>12.0</Width>
|
||||
<Depth>18.0</Depth>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
|
||||
<Supply>
|
||||
<Max>200</Max>
|
||||
<Max>1000</Max>
|
||||
<Type>food</Type>
|
||||
<SubType>grain</SubType>
|
||||
</Supply>
|
||||
|
@ -17,7 +17,7 @@
|
||||
</Id>
|
||||
|
||||
<Creation>
|
||||
<Resource>
|
||||
<Resource>
|
||||
<Food>75</Food>
|
||||
<Wood>25</Wood>
|
||||
</Resource>
|
||||
|
@ -22,7 +22,7 @@
|
||||
</Health>
|
||||
|
||||
<Loot>
|
||||
<Xp>800</Xp>
|
||||
<Xp>400</Xp>
|
||||
<Food>1</Food>
|
||||
<Wood>1</Wood>
|
||||
<Stone>1</Stone>
|
||||
@ -46,6 +46,7 @@
|
||||
<StructCiv>
|
||||
<Civil_Centre />
|
||||
<Farmstead />
|
||||
<Field />
|
||||
<House />
|
||||
<Market />
|
||||
<Mill />
|
||||
@ -73,12 +74,12 @@
|
||||
<Fish>10</Fish>
|
||||
<Milk>10</Milk>
|
||||
</Food>
|
||||
<Wood>10</Wood>
|
||||
<Stone>10</Stone>
|
||||
<Metal>10</Metal>
|
||||
<Wood>18</Wood>
|
||||
<Stone>18</Stone>
|
||||
<Metal>18</Metal>
|
||||
</Resource>
|
||||
<AffectedByAllure>true</AffectedByAllure>
|
||||
<Range>2.0</Range>
|
||||
<Range>1.2</Range>
|
||||
<Speed>3000</Speed>
|
||||
</Gather>
|
||||
|
||||
|
@ -40,7 +40,7 @@
|
||||
</Auras>
|
||||
<Armour>
|
||||
<Hack>1.0</Hack>
|
||||
<Pierce>5.0</Pierce>
|
||||
<Pierce>1.0</Pierce>
|
||||
<Crush>1.0</Crush>
|
||||
</Armour>
|
||||
</Traits>
|
||||
@ -55,6 +55,7 @@
|
||||
<StructCiv>
|
||||
<Civil_Centre />
|
||||
<Farmstead />
|
||||
<Field />
|
||||
<House />
|
||||
<Market />
|
||||
<Mill />
|
||||
@ -72,8 +73,8 @@
|
||||
<Milk>20</Milk>
|
||||
</Food>
|
||||
<Wood>15</Wood>
|
||||
<Metal>15</Metal>
|
||||
<Stone>15</Stone>
|
||||
<Metal>14</Metal>
|
||||
<Stone>14</Stone>
|
||||
</Resource>
|
||||
<Range>2.0</Range>
|
||||
<Speed>3000</Speed>
|
||||
@ -91,7 +92,7 @@
|
||||
|
||||
<Move>
|
||||
<Speed>10.0</Speed>
|
||||
<TurningRadius>1.0</TurningRadius>
|
||||
<TurningRadius>0.8</TurningRadius>
|
||||
|
||||
<Run>
|
||||
<Speed>15.0</Speed>
|
||||
|
@ -1,8 +1,6 @@
|
||||
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
||||
|
||||
<Entity
|
||||
Parent="cart_infantry_swordsman_b"
|
||||
>
|
||||
<Entity Parent="cart_infantry_swordsman_b">
|
||||
|
||||
<Traits>
|
||||
|
||||
@ -14,4 +12,6 @@
|
||||
|
||||
</Traits>
|
||||
|
||||
<Actor>units/carthaginians/infantry_swordsman_a.xml</Actor>
|
||||
|
||||
</Entity>
|
@ -1,6 +1,7 @@
|
||||
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
||||
|
||||
<Entity
|
||||
Parent="cart_infantry_swordsman_a"
|
||||
>
|
||||
<Entity Parent="cart_infantry_swordsman_a">
|
||||
|
||||
<Actor>units/carthaginians/infantry_swordsman_e.xml</Actor>
|
||||
|
||||
</Entity>
|
@ -17,5 +17,22 @@
|
||||
|
||||
</Traits>
|
||||
|
||||
<Actions>
|
||||
|
||||
<Move>
|
||||
<Speed>20.0</Speed>
|
||||
<TurningRadius>10.0</TurningRadius>
|
||||
|
||||
<Run>
|
||||
<Speed>30.0</Speed>
|
||||
<Range>1200.0</Range>
|
||||
<RangeMin>20.0</RangeMin>
|
||||
</Run>
|
||||
|
||||
</Move>
|
||||
|
||||
</Actions>
|
||||
|
||||
<Actor>structures/hellenes/bireme.xml</Actor>
|
||||
|
||||
</Entity>
|
||||
|
@ -17,5 +17,22 @@
|
||||
|
||||
</Traits>
|
||||
|
||||
<Actions>
|
||||
|
||||
<Move>
|
||||
<Speed>18.0</Speed>
|
||||
<TurningRadius>12.0</TurningRadius>
|
||||
|
||||
<Run>
|
||||
<Speed>35.0</Speed>
|
||||
<Range>1200.0</Range>
|
||||
<RangeMin>20.0</RangeMin>
|
||||
</Run>
|
||||
|
||||
</Move>
|
||||
|
||||
</Actions>
|
||||
|
||||
<Actor>structures/hellenes/trireme.xml</Actor>
|
||||
|
||||
</Entity>
|
||||
|
Loading…
Reference in New Issue
Block a user