forked from 0ad/0ad
Oops, forgot to add the PS_MAX_PLAYERS constant
This was SVN commit r1757.
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@ -15,6 +15,9 @@ ERROR_GROUP(Game);
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#include <vector>
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// Hard player limit (not counting the Gaia player)
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#define PS_MAX_PLAYERS 6
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namespace PlayerArray_JS
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{
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JSBool GetProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp );
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