forked from 0ad/0ad
Improved some GUI object alignment in hello.xml.
This was SVN commit r967.
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b09896a62b
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@ -89,27 +89,27 @@
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<object type="empty" name="pregame_gui" size="0 0 100% 100%" z="1" hidden="false">
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<object type="empty" name="pregame_gui" size="0 0 100% 100%" z="1" hidden="false">
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<object type="button" name="Start_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10%+128 80% 10%+256 80%+20" z="100" textcolor="0 0 0" hidden="false">
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<object type="button" name="Start_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 22" z="100" textcolor="0 0 0" hidden="false">
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Start Game
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Start Game
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<action on="Press"><![CDATA[
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<action on="Press"><![CDATA[
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startGame();
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GUIObjectUnhide("session_gui");
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GUIObjectUnhide("session_gui");
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GUIObjectHide("Start_Game_Button")
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GUIObjectHide("Start_Game_Button");
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GUIObjectUnhide("End_Game_Button")
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GUIObjectUnhide("End_Game_Button");
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startGame();
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]]></action>
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]]></action>
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</object>
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</object>
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<object type="button" name="End_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10%+128 80%+22 10%+256 80%+42" z="100" textcolor="0 0 0" hidden="true">
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<object type="button" name="End_Game_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-150 2 100%-30 22" z="100" textcolor="0 0 0" hidden="true">
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End Game
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End Game
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<action on="Press"><![CDATA[
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<action on="Press"><![CDATA[
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endGame();
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endGame();
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GUIObjectHide("session_gui");
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GUIObjectHide("session_gui");
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GUIObjectHide("End_Game_Button")
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GUIObjectHide("End_Game_Button");
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GUIObjectUnhide("Start_Game_Button")
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GUIObjectUnhide("Start_Game_Button");
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]]></action>
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]]></action>
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</object>
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</object>
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@ -142,16 +142,7 @@
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==========================================
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==========================================
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-->
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-->
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<object type="button" name="Dude_Production_Button" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10% 80% 10%+128 80%+20" z="100" textcolor="0 0 0">
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<object type="button" name="Dude_Production_Button_random" hotkey="dudemachine.random" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="100%-288 2 100%-160 22" z="100" textcolor="0 0 0">
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Make dude
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<action on="Press">
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MakeDude(15, 0, 15);
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</action>
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</object>
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<object type="button" name="Dude_Production_Button_random" hotkey="dudemachine.random" sprite="sprite1" sprite-over="sprite1-over" sprite-pressed="sprite1-pressed" size="10% 80%+22 10%+128 80%+42" z="100" textcolor="0 0 0">
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Make random dude
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Make random dude
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@ -204,7 +195,7 @@
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<object type="button" name="session_panel_tabs_command_activebg" sprite="session_panel_tabs_activetabbg"
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<object type="button" name="session_panel_tabs_command_activebg" sprite="session_panel_tabs_activetabbg"
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size="100%-235 100%-152 100%-195 100%-112" z="62" hidden="false">
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size="100%-235 100%-152 100%-195 100%-112" z="62" hidden="false">
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<object type="button" name="normal_mode_button" sprite="portrait_unit_dude_sml" sprite-over="portrait_unit_dude_sml_over" size="100%-190 100%-145 100%-158 100%-113" z="64" hidden="false">
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<object type="button" name="normal_mode_button" sprite="portrait_unit_dude_sml" sprite-over="portrait_unit_dude_sml_over" size="100%-190 100%-143 100%-158 100%-111" z="64" hidden="false">
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<action on="Press"><![CDATA[
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<action on="Press"><![CDATA[
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MakeDude(15,0,15);
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MakeDude(15,0,15);
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]]></action>
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]]></action>
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