Fix terrain overlay rendering

This was SVN commit r11163.
This commit is contained in:
Ykkrosh 2012-02-25 22:11:34 +00:00
parent 41fd207089
commit 7663e78861

View File

@ -110,6 +110,7 @@ void TerrainOverlay::RenderOverlays()
glPolygonOffset(-1.f, -1.f);
glEnable(GL_POLYGON_OFFSET_LINE);
pglActiveTextureARB(GL_TEXTURE0);
glDisable(GL_TEXTURE_2D);
std::for_each(g_TerrainOverlayList.begin(), g_TerrainOverlayList.end(),