From 7663e7886110c16386423127fa3ebdbefabd0822 Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Sat, 25 Feb 2012 22:11:34 +0000 Subject: [PATCH] Fix terrain overlay rendering This was SVN commit r11163. --- source/renderer/TerrainOverlay.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/renderer/TerrainOverlay.cpp b/source/renderer/TerrainOverlay.cpp index 84eb472b94..cbda30d735 100644 --- a/source/renderer/TerrainOverlay.cpp +++ b/source/renderer/TerrainOverlay.cpp @@ -110,6 +110,7 @@ void TerrainOverlay::RenderOverlays() glPolygonOffset(-1.f, -1.f); glEnable(GL_POLYGON_OFFSET_LINE); + pglActiveTextureARB(GL_TEXTURE0); glDisable(GL_TEXTURE_2D); std::for_each(g_TerrainOverlayList.begin(), g_TerrainOverlayList.end(),