forked from 0ad/0ad
This was SVN commit r5426.
This commit is contained in:
parent
d7ade36c55
commit
7676da72ad
@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="base">
|
||||
<mesh>props/shield/round_m_f.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/shields/mace_round_back.xml" attachpoint="back"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="kart-shield-f">
|
||||
<texture>props/shield/kart_round_f.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="kart-shield-h">
|
||||
<texture>props/shield/kart_round_h.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -14,10 +14,7 @@
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="kart-shield-f">
|
||||
<texture>props/shield/kart_round_f.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="kart-shield-h">
|
||||
<texture>props/shield/kart_round_h.dds</texture>
|
||||
<texture>props/shield/kart_round_g_tanit.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
|
@ -24,9 +24,12 @@
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="Carth-Sacred Band-Linothorax-1">
|
||||
<variant frequency="1" name="Carth-Sacred Band-ShortSleeve">
|
||||
<texture>skeletal/kart_su1_sacredband_1.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="Carth-Sacred Band-LongSleeve">
|
||||
<texture>skeletal/kart_su1_sacredband_2.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
@ -4,24 +4,17 @@
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations>
|
||||
<animation file="infantry/general/dude/dudeidle.psa" name="Idle" speed="200"/>
|
||||
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
|
||||
<animation file="infantry/general/dude/dudebuild.psa" name="Build" speed="150"/>
|
||||
<animation file="infantry/general/dude/dudechop.psa" name="Chop" speed="150"/>
|
||||
<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
|
||||
<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
|
||||
<animation file="infantry/general/dude/dudeattack.psa" name="Attack" speed="100"/>
|
||||
<animation file="infantry/general/dude/dudeattack1.psa" name="Attack" speed="100"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_tunic_b.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/temp/kart_sign_super_unit2.xml" attachpoint="head_extra"/>
|
||||
<prop actor="props/temp/placeholder_helmet_e.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/placeholder_hele_kart.xml" attachpoint="head"/>
|
||||
</props>
|
||||
<texture>skeletal/plac_kart_e.dds</texture>
|
||||
<variant frequency="100" name="Mesh">
|
||||
<mesh>skeletal/elephant.pmd</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="hide-brown">
|
||||
<texture>skeletal/animal_elephant.dds</texture>
|
||||
</variant>
|
||||
<variant frequency="1" name="hide-gray">
|
||||
<texture>skeletal/animal_elephant2.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user