Clarify time elapsed in summary screen. Patch by qwertz. Fixes #3128

This was SVN commit r16660.
This commit is contained in:
sanderd17 2015-05-20 09:08:07 +00:00
parent a7b6e44717
commit 7ca255c3fa

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@ -138,7 +138,7 @@ function init(data)
// Map
var mapDisplayType = translate("Scenario");
Engine.GetGUIObjectByName("timeElapsed").caption = sprintf(translate("Time elapsed: %(time)s"), { time: timeToString(data.timeElapsed) });
Engine.GetGUIObjectByName("timeElapsed").caption = sprintf(translate("Game time elapsed: %(time)s"), { time: timeToString(data.timeElapsed) });
Engine.GetGUIObjectByName("summaryText").caption = data.gameResult;