forked from 0ad/0ad
This was SVN commit r6818.
This commit is contained in:
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6822796a95
commit
8b5766d71c
@ -13,16 +13,16 @@
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<Time>35</Time>
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<Resource>
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<Food>65</Food>
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<Metal>105</Metal>
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<Metal>100</Metal>
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</Resource>
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</Creation>
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<Armour>
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<Hack>10.0</Hack>
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<Hack>12.0</Hack>
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<Pierce>2.0</Pierce>
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<Crush>10.0</Crush>
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</Armour>
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<Health>
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<Max>90</Max>
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<Max>100</Max>
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</Health>
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<Vision>
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<Los>10</Los>
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@ -2,19 +2,15 @@
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<Entity Parent="hele_cavalry_swordsman_b">
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<Traits>
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<id>
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<Icon_Cell>19</Icon_Cell>
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</id>
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<Promotion>
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<Entity>hele_cavalry_swordsman_e</Entity>
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</Promotion>
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<Armour>
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<Hack>7.0</Hack>
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</Armour>
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</Traits>
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<Actor>units/hellenes/cavalry_swordsman_a.xml</Actor>
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@ -3,38 +3,16 @@
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<Entity Parent="template_unit_cavalry_melee_swordsman">
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<Traits>
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<Id>
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<Icon_Cell>18</Icon_Cell>
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<Specific>Hyppikon</Specific>
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<Civ>Hellenes</Civ>
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<History>Cavalry were made up of the upper class since they were the only ones who could afford horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the hyppikon did not have stirrups or a saddle.</History>
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<History>Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the hyppikon did not have stirrups or a saddle.</History>
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</Id>
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<Promotion>
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<Entity>hele_cavalry_swordsman_a</Entity>
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</Promotion>
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<Armour>
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<Hack>4.0</Hack>
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<Pierce>10.0</Pierce>
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<Crush>12.0</Crush>
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</Armour>
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<Health>
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<Max>150</Max>
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</Health>
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</Traits>
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<Actions>
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<Attack>
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<Melee>
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<Hack>16.0</Hack>
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</Melee>
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<Charge>
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<Hack>48.0</Hack>
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</Charge>
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</Attack>
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</Actions>
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<Actor>units/hellenes/cavalry_swordsman_b.xml</Actor>
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</Entity>
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@ -2,13 +2,14 @@
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<Entity Parent="hele_cavalry_swordsman_a">
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<Traits>
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<id>
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<Icon_Cell>20</Icon_Cell>
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</id>
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<Armour>
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<Hack>8.0</Hack>
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<Pierce>10.0</Pierce>
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<Crush>14.0</Crush>
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</Armour>
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</Traits>
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<Actor>units/hellenes/cavalry_swordsman_e.xml</Actor>
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@ -1,35 +1,26 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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<Entity
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Parent="hele_infantry_archer_b"
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>
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<Entity Parent="hele_infantry_archer_b">
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<Traits>
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<id>
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<Icon_Cell>10</Icon_Cell>
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</id>
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<Promotion>
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<Entity>hele_infantry_archer_e</Entity>
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</Promotion>
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<Vision>
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<Los>13.0</Los>
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</Vision>
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</Traits>
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<Actions>
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<Create>
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<List>
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<StructCiv>
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<Theatron />
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</StructCiv>
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<StructMil>
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<Gymnasion />
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</StructMil>
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</List>
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</Create>
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<Attack>
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<Ranged>
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<MinRange>16.0</MinRange>
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<Range>48.0</Range>
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<ProjectileSpeed>42.0</ProjectileSpeed>
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</Ranged>
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</Attack>
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</Actions>
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<Actor>units/hellenes/infantry_archer_a.xml</Actor>
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@ -12,16 +12,19 @@
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</Traits>
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<Actions>
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<Create>
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<List>
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<StructCiv>
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<Theatron />
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</StructCiv>
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<StructMil>
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<Gymnasion />
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</StructMil>
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</List>
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</Create>
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<Attack>
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<Ranged>
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<MinRange>12.0</MinRange>
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<Range>46.0</Range>
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<ProjectileSpeed>44.0</ProjectileSpeed>
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</Ranged>
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</Attack>
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<Move>
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<Speed>5.75</Speed>
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<Run>
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<Speed>15.0</Speed>
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</Run>
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</Move>
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</Actions>
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<Actor>units/hellenes/infantry_archer_e.xml</Actor>
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@ -15,19 +15,27 @@
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<Entity>hele_infantry_javelinist_e</Entity>
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</Promotion>
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<Armour>
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<Hack>2.0</Hack>
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<Pierce>6.0</Pierce>
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</Armour>
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<Vision>
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<Los>13.0</Los>
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</Vision>
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</Traits>
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<Actions>
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<Create>
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<List>
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<StructCiv>
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<Theatron />
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</StructCiv>
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<StructMil>
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<Gymnasion />
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</StructMil>
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</List>
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</Create>
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<Attack>
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<Ranged>
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<MinRange>10.0</MinRange>
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<Range>34</Range>
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</Ranged>
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</Attack>
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<Move>
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<Speed>7.25</Speed>
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<Run>
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<Speed>17.5</Speed>
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</Run>
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</Move>
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</Actions>
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<Actor>units/hellenes/infantry_javelinist_a.xml</Actor>
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@ -9,19 +9,27 @@
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<Icon_Cell>8</Icon_Cell>
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</Id>
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<Armour>
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<Hack>3.0</Hack>
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<Pierce>7.0</Pierce>
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</Armour>
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</Traits>
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<Actions>
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<Create>
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<List>
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<StructCiv>
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<Theatron />
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</StructCiv>
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<StructMil>
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<Gymnasion />
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</StructMil>
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</List>
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</Create>
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<Actions>
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<Attack>
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<Ranged>
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<Pierce>47.0</Pierce>
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<MinRange>8.0</MinRange>
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<Range>38</Range>
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</Ranged>
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</Attack>
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<Move>
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<Speed>7.5</Speed>
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<Run>
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<Speed>17.75</Speed>
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</Run>
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</Move>
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</Actions>
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</Actions>
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<Actor>units/hellenes/infantry_javelinist_e.xml</Actor>
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@ -10,18 +10,25 @@
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<Promotion>
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<Entity>hele_infantry_spearman_e</Entity>
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</Promotion>
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<Armour>
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<Hack>8.0</Hack>
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</Armour>
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</Traits>
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<Actions>
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<Create>
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<List>
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<StructCiv>
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<Theatron />
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</StructCiv>
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<StructMil>
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<Gymnasion />
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</StructMil>
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</List>
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</Create>
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<Attack>
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<Melee>
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<Pierce>9.0</Pierce>
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</Melee>
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<Charge>
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<Pierce>18.0</Pierce>
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</Charge>
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</Attack>
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<Move>
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<Speed>4.5</Speed>
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<Run>
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<Speed>13.0</Speed>
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</Run>
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</Move>
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</Actions>
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<Actor>units/hellenes/infantry_spearman_a.xml</Actor>
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@ -6,19 +6,30 @@
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<Id>
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<Icon_Cell>5</Icon_Cell>
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</Id>
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<Health>
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<Max>100</Max>
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</Health>
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<Armour>
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<Hack>7.0</Hack>
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<Pierce>8.5</Pierce>
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</Armour>
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</Traits>
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<Actions>
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<Create>
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<List>
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<StructCiv>
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<Theatron />
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</StructCiv>
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<StructMil>
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<Gymnasion />
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</StructMil>
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</List>
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</Create>
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<Attack>
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<Melee>
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<Pierce>12.0</Pierce>
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</Melee>
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<Charge>
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<Pierce>24.0</Pierce>
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</Charge>
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</Attack>
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<Move>
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<Speed>5.0</Speed>
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<Run>
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<Speed>13.0</Speed>
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</Run>
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</Move>
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</Actions>
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<Actor>units/hellenes/infantry_spearman_e.xml</Actor>
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