forked from 0ad/0ad
Some inconsequential style adjustments.
This was SVN commit r14809.
This commit is contained in:
parent
ef76d24e66
commit
8f30e722ab
@ -35,14 +35,6 @@
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<!-- HOTKEYS (For some reason, they won't work properly unless outside menu) -->
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<!-- HOTKEYS (For some reason, they won't work properly unless outside menu) -->
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<!-- ================================ ================================ -->
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<!-- ================================ ================================ -->
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<!-- Exit button Hotkey -->
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<!--
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<action on="Press"><![CDATA[
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messageBox(400, 200, "Do you really want to quit?", "Confirmation", 0,
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["Yes", "No!"], [leaveGame, null]);
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]]></action>
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-->
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<object hotkey="leave">
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<object hotkey="leave">
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<action on="Press">closeOpenDialogs();</action>
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<action on="Press">closeOpenDialogs();</action>
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</object>
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</object>
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@ -232,6 +224,7 @@
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<object hotkey="selection.cancel">
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<object hotkey="selection.cancel">
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<action on="Press">clearSelection()</action>
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<action on="Press">clearSelection()</action>
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</object>
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</object>
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<!-- ================================ ================================ -->
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<!-- ================================ ================================ -->
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<!-- Developer / Debug items -->
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<!-- Developer / Debug items -->
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<!-- ================================ ================================ -->
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<!-- ================================ ================================ -->
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@ -1330,11 +1323,8 @@
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</repeat>
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</repeat>
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</object>
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</object>
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</object>
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</object>
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</object> <!-- END OF UNIT COMMANDS -->
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</object> <!-- END OF UNIT COMMANDS -->
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</object><!-- END OF BOTTOM PANEL -->
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</object><!-- END OF BOTTOM PANEL -->
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</object> <!-- END OF SN OBJECT -->
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</object> <!-- END OF SN OBJECT -->
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<!-- ================================ ================================ -->
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<!-- ================================ ================================ -->
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@ -1355,7 +1345,6 @@
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<object size="0 0 100% 100%" type="text" style="CenteredButtonText" name="disconnectedExitButtonText" ghost="true">Exit</object>
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<object size="0 0 100% 100%" type="text" style="CenteredButtonText" name="disconnectedExitButtonText" ghost="true">Exit</object>
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<action on="Press">leaveGame()</action>
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<action on="Press">leaveGame()</action>
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</object>
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</object>
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</object>
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</object>
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</objects>
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</objects>
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@ -151,18 +151,14 @@ void CMiniMap::HandleMessage(SGUIMessage &Message)
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case GUIM_MOUSE_RELEASE_LEFT:
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case GUIM_MOUSE_RELEASE_LEFT:
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{
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{
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if(m_MouseHovering && m_Clicking)
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if(m_MouseHovering && m_Clicking)
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{
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SetCameraPos();
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SetCameraPos();
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}
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m_Clicking = false;
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m_Clicking = false;
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break;
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break;
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}
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}
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case GUIM_MOUSE_DBLCLICK_LEFT:
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case GUIM_MOUSE_DBLCLICK_LEFT:
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{
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{
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if(m_MouseHovering && m_Clicking)
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if(m_MouseHovering && m_Clicking)
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{
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SetCameraPos();
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SetCameraPos();
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}
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m_Clicking = false;
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m_Clicking = false;
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break;
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break;
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}
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}
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@ -190,9 +186,7 @@ void CMiniMap::HandleMessage(SGUIMessage &Message)
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case GUIM_MOUSE_MOTION:
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case GUIM_MOUSE_MOTION:
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{
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{
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if (m_MouseHovering && m_Clicking)
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if (m_MouseHovering && m_Clicking)
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{
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SetCameraPos();
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SetCameraPos();
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}
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break;
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break;
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}
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}
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case GUIM_MOUSE_WHEEL_DOWN:
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case GUIM_MOUSE_WHEEL_DOWN:
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