forked from 0ad/0ad
This was SVN commit r10592.
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@ -5,8 +5,8 @@
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<group>
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<variant frequency="1" name="Greek Fishing Boata">
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<animations>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="25"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="45"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="10"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="10"/>
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</animations>
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<props>
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@ -17,8 +17,8 @@
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</variant>
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<variant frequency="1" name="Greek Fishing Boatb">
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<animations>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="25"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="45"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="10"/>
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<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="10"/>
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</animations>
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<props>
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binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_cavalry_spearman.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_cavalry_spearman.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_infantry_javelinist.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_infantry_javelinist.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_kardakes_skirmisher.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/pers_kardakes_skirmisher.png
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binaries/data/mods/public/maps/scenarios/Zagros Mountains.xml
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binaries/data/mods/public/maps/scenarios/Zagros Mountains.xml
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@ -1,5 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_infantry_javelinist">
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<Cost>
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<Resources>
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<food>0</food>
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<wood>80</wood>
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<stone>0</stone>
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<metal>50</metal>
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</Resources>
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</Cost>
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<Identity>
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<Civ>pers</Civ>
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<GenericName>Cardaces Skirmisher</GenericName>
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