From a226c4804e426ae95042ce2f3aafad4dd223fe4c Mon Sep 17 00:00:00 2001 From: Stan Date: Tue, 24 Nov 2020 11:07:05 +0000 Subject: [PATCH] Fix segfault in FCollada with Visual Studio > 2013. Bump the version of fcollada for macOS; Linux has no check. add native eol to the file. Reviewed by: @wraitii Comments by: @smiley Differential Revision: https://code.wildfiregames.com/D2474 This was SVN commit r24241. --- libraries/osx/build-osx-libs.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/osx/build-osx-libs.sh b/libraries/osx/build-osx-libs.sh index 7dff9afbcc..1c06277bac 100755 --- a/libraries/osx/build-osx-libs.sh +++ b/libraries/osx/build-osx-libs.sh @@ -54,7 +54,7 @@ SODIUM_VERSION="libsodium-1.0.18" # -------------------------------------------------------------- # We use suffixes here in order to force rebuilding when patching these libs NVTT_VERSION="nvtt-2.1.1+wildfiregames.1" -FCOLLADA_VERSION="fcollada-3.05+wildfiregames.1" +FCOLLADA_VERSION="fcollada-3.05+wildfiregames.2" # -------------------------------------------------------------- # Provided by OS X: # * OpenAL