From af6b35dd6da21da17d69028fa8f60309c47bb9c1 Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Wed, 24 Mar 2010 21:10:10 +0000 Subject: [PATCH] Add a very basic readme file, to give links and some context. Fix a typo in LICENSE.txt. This was SVN commit r7395. --- LICENSE.txt | 2 +- README.txt | 57 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 58 insertions(+), 1 deletion(-) create mode 100644 README.txt diff --git a/LICENSE.txt b/LICENSE.txt index 0b21b1a957..d76d66428a 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -42,7 +42,7 @@ in particular, let us know and we can try to clarify it. Various (unspecified) /binaries/system/dbghelp.dll - Proprietary - see eula_dbghelp.txt for restrictions you must agree to + Proprietary - see license_dbghelp.txt for restrictions you must agree to before distributing this particular file /libraries diff --git a/README.txt b/README.txt new file mode 100644 index 0000000000..655fbc5144 --- /dev/null +++ b/README.txt @@ -0,0 +1,57 @@ + 0 A.D. Introductory Information +================================= + +0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform +real-time strategy game of ancient warfare. + +This is currently an incomplete, under-development version of the game. +We're always interested in getting more people involved, to help bring the game +towards completion and to share the interesting experience of developing a +project of this scope. + +There are several ways to contact us and find more information: + + Web site: http://wildfiregames.com/0ad/ + + Forums: http://www.wildfiregames.com/forum/ + + Trac (development info, bug tracker): http://trac.wildfiregames.com/ + + IRC: #0ad on irc.quakenet.org + + +--------------------------------------- +Running precompiled binaries on Windows +--------------------------------------- + +Open the "binaries\system" folder. + +To launch the game: Run pyrogenesis.exe + +To launch the map editor: Run Atlas.bat + + +----------------------------------- +Compiling the game from source code +----------------------------------- + +The instructions for compiling the game on Windows, Linux and OS X are at +http://trac.wildfiregames.com/wiki/BuildInstructions + + +------------------ +Reporting problems +------------------ + +Bugs should be reported on Trac: http://trac.wildfiregames.com/ + +On Windows: If the game crashes, it should generate 'crashlog' files that will +help us debug the problem. Run OpenLogsFolder.bat to find the files +("%appdata%\0ad\logs\"), and attach crashlog.txt and crashlog.dmp to the bug +report. + +On Linux / OS X: If the game detects an error, it should generate crashlog.txt +in ~/.config/0ad/logs/ . If it doesn't, it should at least print some +information on stdout. Attach crashlog.txt or the other information to the +bug report. It might also help to run the game in gdb and copy the output of +the "bt full" command, if possible.