forked from 0ad/0ad
This was SVN commit r4559.
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0346fd8766
commit
ca60e35160
@ -4,17 +4,43 @@
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<castshadow/>
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<castshadow/>
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<group>
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="1" name="Base">
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<animations>
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<animations>
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<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
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<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
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<animation file="quadraped/horse_gallop.psa" name="Walk" speed="17"/>
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<animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
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<animation file="quadraped/horse_gallop.psa" name="run" speed="50"/>
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</animations>
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</animations>
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<mesh>skeletal/horse.pmd</mesh>
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<mesh>skeletal/horse.pmd</mesh>
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<props>
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<props>
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<prop actor="units/romans/cavalry_spearman_a_r.xml" attachpoint="rider"/>
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<prop actor="units/romans/cavalry_spearman_a_r.xml" attachpoint="rider"/>
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</props>
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</props>
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<texture>skeletal/horse_gray_a.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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<group>
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<variant frequency="1" name="horse-texture-a">
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<texture>skeletal/horse_rome_a.dds</texture>
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</variant>
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<variant frequency="1" name="horse-texture-b">
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<texture>skeletal/horse_rome_b.dds</texture>
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</variant>
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<variant frequency="1" name="horse-texture-c">
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<texture>skeletal/horse_rome_c.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="2" name="horse-color-white">
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<colour>242 242 242</colour>
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</variant>
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<variant frequency="2" name="horse-color-beige">
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<colour>164 145 87</colour>
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</variant>
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<variant frequency="1" name="horse-color-gray">
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<colour>116 116 116</colour>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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</actor>
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