This was SVN commit r8850.

This commit is contained in:
Kimball 2011-01-02 12:16:07 +00:00
parent c627c4abff
commit d6f82d6e8f

View File

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
<animation file="infantry/general/dude/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/inf_staff_walk_a.dae" name="Walk" speed="20"/>
<animation file="infantry/general/death/inf_01.psa" name="Death" speed="400"/>
<animation file="biped/inf_staff_walk_a.dae" name="Run" speed="40"/>
</animations>
<mesh>skeletal/m_dress_cuffs.dae</mesh>
<props>
<prop actor="props/units/heads/head_celt_su3.xml" attachpoint="head"/>
<prop actor="props/units/cape_m_long.xml" attachpoint="shoulders"/>
<prop actor="props/units/heads/celt_hood_priest.xml" attachpoint="helmet"/>
<prop actor="props/units/staff.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="healer-outfit-1">
<texture>skeletal/celt_healer_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>