diff --git a/source/simulation/Entity.cpp b/source/simulation/Entity.cpp index b4d7627936..a628cd2eee 100644 --- a/source/simulation/Entity.cpp +++ b/source/simulation/Entity.cpp @@ -956,7 +956,8 @@ void CEntity::Teleport() { m_position_previous = m_position; m_graphics_position = m_position; - m_bounds->SetPosition( m_position.X, m_position.Z ); + if (m_bounds) + m_bounds->SetPosition( m_position.X, m_position.Z ); UpdateActorTransforms(); UpdateCollisionPatch();