From ec27e78e607b5beafab1e281dd404b022cd22399 Mon Sep 17 00:00:00 2001 From: WhiteTreePaladin Date: Sun, 24 Oct 2010 01:32:35 +0000 Subject: [PATCH] Clear out the displayed garrison quantity number if no units are garrisoned This was SVN commit r8454. --- binaries/data/mods/public/gui/session_new/unit_commands.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/binaries/data/mods/public/gui/session_new/unit_commands.js b/binaries/data/mods/public/gui/session_new/unit_commands.js index d79df3a9dc..120611aa28 100644 --- a/binaries/data/mods/public/gui/session_new/unit_commands.js +++ b/binaries/data/mods/public/gui/session_new/unit_commands.js @@ -223,6 +223,10 @@ function setupUnitPanel(guiName, usedPanels, unitEntState, items, callback) var count = unitEntState.garrisonHolder.entities.length; getGUIObjectByName("unit"+guiName+"Count["+i+"]").caption = (count > 1 ? count : ""); } + else + { + getGUIObjectByName("unit"+guiName+"Count["+i+"]").caption = ""; + } tooltip = toTitleCase(item); break;