Commit Graph

8 Commits

Author SHA1 Message Date
f10bdf5089 Fixes some issues when toggling fullscreen mode with SDL2, refs #2041:
* SDL_WINDOW_RESIZABLE must be set when creating the window, apparently
only fullscreen flags take effect in SDL_SetWindowFullscreen
* Stores window position, so a window can be restored to both its
original position and size, rather than defaults
* Changes initial window position from undefined to centered, it caused
some problems with window positioning returning from fullscreen mode

This was SVN commit r15827.
2014-09-28 22:10:09 +00:00
d62e3729d5 Improves SDL2 support, includes patch by yashi and fabio, refs #2041:
* Adds SDL color cursor implementation
* Adds config option for choosing preferred display in multimonitor
setup
* Uses text input API to better handle CJK input
* Fixes various hotkey and input bugs

SDL 1.2 is still the default and recommended, to test experimental SDL2
support, pass the --sdl2 flag to update-workspaces

This was SVN commit r15767.
2014-09-20 12:12:35 +00:00
3fab2729b5 Partial SDL2 compatibility
This was SVN commit r11033.
2012-02-06 22:47:35 +00:00
e13aeee36c Report desktop display size (not just window size)
This was SVN commit r10065.
2011-08-22 22:34:59 +00:00
97019c3a5a Fix launching Atlas from the main menu
This was SVN commit r8491.
2010-10-29 21:04:59 +00:00
3eed24a338 Fix Mesa S3TC-enabling to work in Atlas
This was SVN commit r8433.
2010-10-21 23:44:54 +00:00
a1a7264aec Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575).
This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
0f611042b1 # Support alt+enter to toggle fullscreen mode. Make game window resizable.
Refactor the video mode setting logic to cope better with dynamic
changes.

This was SVN commit r7606.
2010-06-03 19:07:59 +00:00