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cd3277d101
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Maps fix #950.
#New units for Carthage.
This was SVN commit r10206.
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2011-09-07 23:01:54 +00:00 |
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e3c3dd1026
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Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
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2011-09-07 22:04:15 +00:00 |
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f6120eb8e6
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Carthaginian ballista unit
This was SVN commit r10204.
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2011-09-07 21:37:14 +00:00 |
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a088a9e3aa
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This was SVN commit r10203.
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2011-09-07 21:26:17 +00:00 |
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185571845f
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Renaming cancel button to main menu which makes more sense when returning from a match.
This was SVN commit r10201.
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2011-09-07 02:07:38 +00:00 |
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b65f8ae23a
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Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.)
This was SVN commit r10200.
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2011-09-07 02:03:11 +00:00 |
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550cac253d
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Resize stances panel to fit better and move delete command to end of list.
This was SVN commit r10199.
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2011-09-07 01:54:08 +00:00 |
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3f0f1f78fb
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Portraits for Carthaginian Bireme and Quinquereme.
This was SVN commit r10198.
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2011-09-07 01:51:09 +00:00 |
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85f60c4d28
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New session tooltip colors and some code cleanup.
This was SVN commit r10197.
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2011-09-07 01:43:56 +00:00 |
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ryan827
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56ce7f7809
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Added new sounds for mining and lumbering
- Ryan
This was SVN commit r10196.
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2011-09-06 21:43:19 +00:00 |
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ryan827
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21c52b5dcd
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Added new sounds for mining and lumbering
- Ryan
This was SVN commit r10195.
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2011-09-06 21:37:49 +00:00 |
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7a7ebaa983
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Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
This was SVN commit r10194.
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2011-09-06 18:15:27 +00:00 |
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1a76c3b848
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Tweaked Sicilia map.
This was SVN commit r10193.
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2011-09-06 05:16:44 +00:00 |
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81191a6ea7
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Fixes garrisoned units disappearing when eject occurs too frequently. See #910.
This was SVN commit r10192.
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2011-09-06 03:11:16 +00:00 |
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0210288ef1
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Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
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2011-09-06 02:15:35 +00:00 |
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8b33f5cfd2
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Fixes UI becoming unresponsive when ordering units to garrison.
This was SVN commit r10190.
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2011-09-06 02:06:24 +00:00 |
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e100f7264b
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This was SVN commit r10189.
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2011-09-05 19:10:27 +00:00 |
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db3deba8dd
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This was SVN commit r10187.
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2011-09-05 10:32:37 +00:00 |
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d9a56d2765
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This was SVN commit r10185.
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2011-09-05 04:24:26 +00:00 |
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c4eb410d0d
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Fixed devotio calling missing texture.
This was SVN commit r10184.
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2011-09-04 22:31:13 +00:00 |
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5b120012df
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cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
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2011-09-04 12:35:47 +00:00 |
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cf667d335a
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Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
This was SVN commit r10182.
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2011-09-04 01:54:54 +00:00 |
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d578f53ee2
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This was SVN commit r10181.
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2011-09-03 16:30:29 +00:00 |
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ac76bd6fef
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Carth Bireme Update
This was SVN commit r10180.
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2011-09-03 05:06:36 +00:00 |
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dfcabe4db3
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Adjust main menu background scrolling speed and make submenu use random sounds when opening.
This was SVN commit r10179.
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2011-09-03 03:18:40 +00:00 |
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8f26bff788
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Fix menu and dev commands overlay issue. Add music to Carthage civ file.
This was SVN commit r10177.
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2011-09-03 02:12:14 +00:00 |
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33fef3a6fb
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This was SVN commit r10174.
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2011-09-02 22:51:42 +00:00 |
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832c4d3a57
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Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
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2011-09-02 22:10:47 +00:00 |
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cef1c1b69a
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Some updated portraits.
This was SVN commit r10172.
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2011-09-02 21:46:32 +00:00 |
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OmriLahav
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e0ed496458
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This was SVN commit r10170.
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2011-09-02 14:45:58 +00:00 |
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706153f8ee
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This was SVN commit r10167.
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2011-09-02 00:40:00 +00:00 |
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e847f5f69e
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Removes old mapgen scripts.
This was SVN commit r10166.
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2011-09-02 00:37:23 +00:00 |
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05c5596827
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Fix squished menu background and make clicking on background hide the submenu
This was SVN commit r10165.
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2011-09-02 00:33:19 +00:00 |
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ec6b9dfc28
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Fixes broken color to string conversion in UI. Fixes #939.
This was SVN commit r10164.
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2011-09-02 00:24:30 +00:00 |
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65f3126f04
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Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
This was SVN commit r10163.
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2011-09-01 21:56:45 +00:00 |
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a28a5ef934
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This was SVN commit r10162.
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2011-09-01 19:59:07 +00:00 |
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e2ad017092
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Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
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2011-09-01 19:30:56 +00:00 |
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48aabdf177
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This was SVN commit r10160.
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2011-09-01 11:08:46 +00:00 |
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d5b8a39fdd
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Fix misaligned text in dialogs
This was SVN commit r10158.
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2011-09-01 03:27:30 +00:00 |
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5c7b1d8241
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Make pause text larger
This was SVN commit r10157.
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2011-09-01 02:54:05 +00:00 |
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ee0c812b67
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Tweaked style of manual and history
This was SVN commit r10156.
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2011-09-01 02:49:02 +00:00 |
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142bd05380
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Menu: removed autohiding, doubled speed, added sound effects. GUI art: changed gold titlebar back to bronze, made progressbar consistent with titlebar. Repositioned start game button.
This was SVN commit r10155.
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2011-09-01 02:36:38 +00:00 |
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1433bd9ad9
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Fixes gaia animals without UnitAI (e.g. fish) blocking foundation construction, by destroying them. Fixes #936.
This was SVN commit r10153.
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2011-08-31 23:41:55 +00:00 |
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2d10077581
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This was SVN commit r10152.
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2011-08-31 16:04:49 +00:00 |
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a267c64ff7
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Gold border frame
This was SVN commit r10151.
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2011-08-31 15:54:44 +00:00 |
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0fe7cd7edc
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Some small layout alignment tweaks/fixes
This was SVN commit r10150.
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2011-08-31 03:23:14 +00:00 |
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c23497f326
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Placing "g_GameEnded = true;" first. (Doesn't really matter, but is more clear.)
This was SVN commit r10149.
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2011-08-31 03:13:33 +00:00 |
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7d2411e6cb
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Convert win / loss dialogs to new style.
This was SVN commit r10148.
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2011-08-31 03:09:18 +00:00 |
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2469fdf8c6
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Convert delete dialog to new style. Fixes #937
This was SVN commit r10147.
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2011-08-31 02:58:57 +00:00 |
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9a00398e24
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Converted menu hotkey and ai config to new style. Added basic sliding menus. (Need to evaluate potential performance issues here.)
This was SVN commit r10146.
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2011-08-31 02:41:21 +00:00 |
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